Average Playtime: 5 hours

Singularity

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About

Singularity is a shooter game developed by Raven Software.

Plot

The protagonist is Captain Nathaniel Renko, a part of a U.S. Recon Marines group. The action starts from an uninhabited island called Katorga-12.
An electromagnetic surge from the island hits an American satellite, and the unit goes there to investigate the place. Another surge damages the crew’s helicopter; Nathaniel is the only person who stays alive. He fades out to find himself in the past. At this point, the plot twists; every event in the past has an impact on the present. Back in 1955, Nathaniel meets Nikolai Demichev, a Soviet scientist working at Katorga-12. Further on, Renko and Demichev run against each other during the whole story; their interactions are at the core of the game.

Gameplay

Singularity is the first-person shooter; the player performs the protagonist's actions. The main gameplay device is not a weapon, but an artifact called the Time Manipulation Device. Using that, the player can move the protagonists and objects around back and forth in time. At some point the player has to make choices; they affect the game result. The game also has multiplayer modes; the player can perform either as a soldier or as a creature, one of the individuals inhabiting Katorga-12.

Key features

The game’s concept is based on the Cold War era. Some features are inspired by exploration of military bases back in the 20th century and by sci-fi movies.

Metascore
76
Release date
Developer
Activision
,
Raven Software
Publisher
Activision Blizzard
Age rating
18+ Adults Only
Website
http://www.singularity-game.com

System requirements for PC

  • OS: Windows® XP/Vista/Windows 7 (Does not support Windows 2000)
  • Processor: Intel Dual Core 2.8 GHz or AMD Ahtlon 64 x2 Dual-Core 4800+ or better
  • Memory: 1GB for XP, 2GB for Vista/Win7
  • Graphics: 3D hardware accelerator card required - 100% DirectX® 9.0c-compliant 256 MB video card and drivers*
  • DirectX®: DirectX® 9.0c (Included)
  • Hard Drive: 8GB of uncompressed hard disk space (plus 400 MB for the Windows® swap file and 12 KB free for saved games)
  • Sound: 100% DirectX® 9.0c-compliant true 16-bit sound card and drivers
  • Other Requirements: A 100% Windows® XP/Vista/Windows 7-compatible computer system
  • Keyboard/Mouse:100% Windows® XP/Vista/Windows 7-compatible mouse, keyboard and drivers
*Supported Chipsets for Windows® XP/Vista/Windows 7

&nbsp - All NVIDIA® GeForce® 8800 GT 256 MB RAM and better chipsets (excluding 9400 cards)

&nbsp - All ATI Radeon™ X1800 256 MB RAM and better (excludes X1800 GTO, HD2400, HD2600, and HD3450)

&nbsp - Motherboard integrated video chipsets not supported
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Last Modified: Sep 17, 2019

Where to buy

Xbox 360 Store
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    Singularity reviews and comments

    Translated by
    Microsoft from Deutsch
    Graphically, Singularity hasn't exactly Been State of the Art when It was released in 2010. However, if You like to play atmospherically dense First-person shooters with an entertaining Story line, Singularity can still have a lot of Fun today. Some cool time travel features provide Variety. During The Course Of the game, there are some very powerful Weapons that are urgently needed to keep the growing Number of Adversaries off the Body. If I Have already found the first Half Of the game to be good, I was particularly impressed by the second Half of The game. Here, a highly entertaining Battle lines up with the next one and the weapons & Upgrades that have now been found have a very positive effect on the shooter mechanics. I'm glad I bought it; It was absolutely worth it and I will certainly play it again!
    Translated by
    Microsoft from Deutsch
    What is there to say about this Game? It's close to Bioshock's point and what my Russian Uncle Vladimir is to me. First of all, it is Russian, which also applies to this SPiel. Second, he doesn't take it so closely with Details and everything he does seems more likely to seem as half legal. What does this have to do with the Game? The Keyword is Details. Stretingly, a lot of Effort has been put into this, at other Corners it is very loveless. The EMP that sweeps one from Heaven in the first Minute of the Game looks like programmed with Win 95, all Posters and Posters are the same and Have the same Holes and Scratches. These are maybe Little Things but it got me something out of the Game world every time. Then there's a Flashback in some School with a couple of kids in white Dresses running under the Tables, there you find their Corpses and they all wear the same Military Clothes ... Meh... Trifles. Aaaaber, why do I notice anything like that in the Game all The time? Am I really that clever? Impossible, I say! The Weapons are sometimes really funny, like the Seeker, but sometimes quite scrap, like the Pistol with which I don't even meet even a Barn Gate, even if it's two Meters in front Of me. Maybe it's up to me, too, but I feel better at the Thought that it's the Gun. Otherwise, there are many very pre-looking events. ' Oh, a Lead I have to jump down but I can't go high after that? Not that a new Enemy type Immediately attacks me as soon as I jump down " So it's a bad Game? No. It has quite its Moments and the Atmosphere is there, albeit a bit bumpy. So anyone who thinks that Bioshock has a little too little Communism feels in good hands here.
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    It could be immersive sim like Prey 2017 because of the setting. But we've got B-shooter. It's fun, but there's nothing else, unfortunately.
    «I could make it better»
    read more