Space Harrier (1986)

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Space Harrier (Japanese: スペースハリアー, Hepburn: Supēsu Hariā) is an arcade video game developed and released by Sega Enterprises in December 1985. Originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, technical and memory restrictions at the time resulted in Sega developer Yu Suzuki redesigning it to fit a fantasy setting centered around a jet-propelled human character. Critically praised for its innovative graphics and gameplay, Space Harrier is often ranked among Suzuki's best works and considered the first successful entry in the third-person and rail shooter game genres. It has made several crossover appearances in other Sega titles and inspired clone games by various developers, while PlatinumGames director Hideki Kamiya cited it as an inspiration for his entering the video game industry. Space Harrier has been ported to over twenty different home computer and gaming platforms, either by Sega or outside developers such as Dempa in Japan and Elite Systems in North America and Europe. Two home-system sequels followed in Space Harrier 3-D and Space Harrier II (both released in 1988), and the arcade spinoff Planet Harriers (2000). A polygon-based remake of the original game was released by Sega for the PlayStation 2 as part of their Sega Ages series in 2003.
Release date
Dec 12, 1986
Elite Systems
Rutubo Games
SEGA, Elite Systems, Takara, NEC, Micomsoft, Dempa
Age rating
Not rated
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Last Modified: Aug 28, 2019
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  • Space Harrier (1986) was added to collection Mega Drive Favourites Collection.

    Sep 29, 2019
  • Tags were added to Space Harrier (1986).

    Aug 28, 2019
  • Tag Singleplayer was added to Space Harrier (1986).

    Aug 28, 2019
  • Platform NES was added to Space Harrier (1986).

    Dec 12, 1986

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