Space Harrier (1986)

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Space Harrier (Japanese: スペースハリアー, Hepburn: Supēsu Hariā) is an arcade video game developed and released by Sega Enterprises in December 1985. Originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, technical and memory restrictions at the time resulted in Sega developer Yu Suzuki redesigning it to fit a fantasy setting centered around a jet-propelled human character. Critically praised for its innovative graphics and gameplay, Space Harrier is often ranked among Suzuki's best works and considered the first successful entry in the third-person and rail shooter game genres. It has made several crossover appearances in other Sega titles and inspired clone games by various developers, while PlatinumGames director Hideki Kamiya cited it as an inspiration for his entering the video game industry.

Space Harrier has been ported to over twenty different home computer and gaming platforms, either by Sega or outside developers such as Dempa in Japan and Elite Systems in North America and Europe. Two home-system sequels followed in Space Harrier 3-D and Space Harrier II (both released in 1988), and the arcade spinoff Planet Harriers (2000). A polygon-based remake of the original game was released by Sega for the PlayStation 2 as part of their Sega Ages series in 2003.

Release date
Developer
SEGA
,
Elite Systems
,
Dempa
,
Rutubo Games
Publisher
SEGA, Elite Systems, NEC, Micomsoft, Takara, Dempa
Age rating
Not rated

System requirements for Atari ST

System requirements for SEGA Saturn

System requirements for Nintendo 3DS

System requirements for SEGA 32X

System requirements for Wii

System requirements for Game Gear

System requirements for Commodore / Amiga

System requirements for SEGA Master System

System requirements for NES

System requirements for PC

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Last Modified: May 17, 2024

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