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Right. I guess it's up to me to leave the first negative evaluation for "Memody: Sindrel Song" (here and on Steam!).
A rhythm game with a special twist, in which you have to learn by heart parts of a melody and repeat the notes while keeping the rhythm.
Even when playing on the Casual mode, which allows you to retry after a mistake until the end of one of the seven melodies of the game, I blocked, I "ragequit", I tried again, to finally end up stuck for good to Vivace’s melody, that’s the 4th one.
Without quick eye-hand coordination (for me), and not having a musical ear, I would hit “walls” (aka get stuck) at all the melodies, even during the melody at the very beginning of the game (Memody's awakening)!, and I would quickly become frustrated + all the rage quits.
The graphic style (the art) is nice, the music is very good, the story has an interesting concept, but I didn't get “engaged” into it (like wanting to know more about the characters, the lore, etc). As the game is just reading dialogues and doing the melodies, I quickly got bored and had a very unpleasant game experience.
So I can't recommend it, but, who knows?, you might like the game.
I had discovered MARDEK around my 18th birthday. I'm 31 now. I had lots of fun with Chapters 1 and 2, even though the “immature” humor was getting on my nerves and many “plot points” were giving me many “WTF! That's bull!”. At that time, Chapter 3 was not released yet. While waiting for CH3, I moved on. I was not playing many Flash Games. However, when CH3 comes out, I had played it, hoping to have fun and rediscover MARDEK. Unfortunately, I hated chapter 3.
The random encounters seemed much harder than in the previous CH. Many new characters I was not interested in. Deugan and Emela are no longer in our party - I know there is a good reason because plot! - but I hated that. I remember Elwyen was getting on my nerves a lot. The humor seems to have been x1000 amplified, so I didn’t longer care about the story. It couldn’t take it seriously anymore. I never finished Chapter 3. Since the series was never completed, MARDEK, in my mind, went to “a pretty cool RPG” to a (sorry to say this) “crappy game”.
The French review on Steam also talks about Rohoph a lot. Maybe because he was one of my favorite characters back then, and what I feel like “his true colors” shown in CH3 was “too forced” and “too obvious”.
Anyway, I brought the game on Steam to support his creator, also hoping to have good memories, and maybe finish Chapter 3, and… NAH.
The dialogues are even more childish (for me) than they were 10+ years ago. The “immature” humor is still there. Still getting on my nerves. The characters are even more clichéd than I remember, even Deugan and Emela, who were my favorite characters back then with Rohoph! The battles. I liked them a lot 10+ years ago, but I feel they have aged very badly, and now they are meh.
That’s why I can't recommend MARDEK. 10+ years ago, for a flash game designed by one person, it was pretty cool, but compared to today’s games, and with my personal experience as a gamer, I say "no". The only moment I had fun replaying the game was during Moric’s final battle (phoenix down spam for the win!!!) and I stopped my playthrough after the Sun Temple. I was too bored to continue.
«Disappointment of the year»
«Waste of time»
More of a experience than a "game", I completed A Mortician's Tale in 30 minutes. My feeling about the wlole thing is "meh". As much as it allows us to learn more about the preparation of corpses in a funeral home, and the big corporations' greed, the lack of story and character development prevents me from having "emotional reactions" during my playthrough. Nothing engaged me and I wanted to do a "speedrun" to end everything quickly. The price is also high for its content. Hard to recommend.
Flower is an "art-game" in which you control the wind and you have to open flowers to bring back color and life in grey and bleak surroundings. It took me at least 2 hours to complete, but I took my time. An enjoyable experience, which serve as relaxing and thoughtful way, especially towards the last levels with industrialization vs nature. Recommended on sale.
A free visual novel, with 3 short stories on the themes of the paranormal, a little horror, and a lot of humor. Fully dubbed in English, which is rare (most of the VNs on Steam have Japanese voices). Engaging characters, a unique art style and very good ambient music. Recommended.
Perception of the Dead’s sequel, where we meet Jill and company again. The art style is still as great as ever, a good 4-5 hours to read everything, always with a lot of humor. Recommended.
“Achievement Idler:Red is an Achievement spam "game" that you start up to idle in the background and get the achievements."
At least the store description is accurate. Another spam achievement “game”. Unless you want to get achievements by waiting 2.3 hours, skip it.
Like Achievement Lurker: Respectable Accomplishment, this “game” only exists for the achievements. No story, one lazy world map to explore and lots of useless RPG fights.
“Her 3” is pretty much a reskin of “Her 2”. The only difference is the storyline, the fact that you can raise a human boy or girl, and a new Adventure Mode with simple fights. This game is stuck with the same problem with the English translation. Cutting text, untranslated Chinese text, odd phrases… Many times I didn’t understand a dialog, as the translation was a complete mess. Now, like with the other “Her” games, it’s still playable and it’s a cheap Princess Maker-like game. I still had fun with it, but I can only recommend it on sale, and if you can stand bad / funny translation.
“Her 2” is an improved game to “Her”. More years to raise your catgirl, more activities, events, etc. However, the English translation is a total mess. While “Her” translation was meh, at least it makes sense most of the time. In “Her 2”, the text is often cut, ‘cause it doesn’t fit the dialog box, the grammar is messy, some words remains in Chinese, etc. It’s still playable, but I only recommend it in a sale, and if you don’t mind playing an indie version of Princess Maker.
A Princess Maker-like game where you have to take care of Katie, an adult catgirl. The story ends after 90 days, and that's all the better because it's a very limited game. Right from the start, you have access to all the lessons and activities available. Well, it is possible to level them up, for better stats, but they are the same lessons.
By day 30, I was getting bored. By day 60, I wanted to stop playing. By day 90, “It's finally over!”. It took me almost 2 hours to complete a playthrough.
It's not a bad game, but unlike Princess Maker, it's poor in content. Still, I recommend it because other fans of raising sim may like it.
Also, the English translation is... not too bad. It’s comprehensible. As for the game’s story, nothing extraordinary.
One of the only Sakura games I've ever liked. A dungeon crawler with fights, hot and cute girls, and a not-too-bad story.
A great free sci-fi VN with interesting characters, gripping plot, numerous endings, humor and easy achievements. I wish the story would have more voice acting, though. Many lines are voiced at the start then nothing.
A visual novel with an interesting premise. A horror and mystery mix, with supernatural elements. This is a re-release after the other version was removed from the store. Right now, the achievements won’t unlock on Steam. I hope this issue will be resolved soon. I had fun reading it and thus recommend.
A nice and free tactical turn-based rpg, with a simple story and many levels to complete. However, the UI is a bit messy and, in some levels, I had difficulty selecting “attack the target” which is really important in those games.
With the recent resolution fix, I can play the game. A horror-exploration game in which you explore a construction site during the night, while avoiding the woman’s spirit (jump scare). Nothing extraordinary and it’s dark as heck. Yes, you have night vision, but even with it, your sight’s range is limited. It’s not my type of games, too, and thus it’s difficult to recommend. However, you might lilke Alice | 愛莉澄.
A pretty short VN made in Twine about two roommates. One got really big breasts and the other seems romantically interested in her. After an easy fetch quest, you can see how it end. (With a sexy yuri scene obviously!)
A quick beat-em-up / hack and slash. One play through can take no more than 20-30 minutes. Not much story, but you can kick some aliens ass. Besides, it’s free.
A horror-exploration game where you must take pictures of ghosts in a rundown town. A cool concept on paper (remind me of Fatal Frame a tiny bit) but the game is bad. The controls are manageable, but the graphics are horrible. The music and sound effects aren’t horrific and, even after I explored some part of the map, I still didn’t know what to do to progress. Skip this one.
“Be You” is a strange visual novel-like game. You can finish it in less then 10 minutes. You have to choose some elements that should dictate your character personality, like what’s your feeling’s color, what time of the day you prefer, favorite book, etc. But the choices don’t affect the story as a whole, only the ending you’ll get. After that, you are thrown into a weird story that make absolutely no sense. The only way I can describe the plot is as an “odd fairy-tale / Lovecraft-lite / esoteric stuff combo” with “childish writing”. I know it’s free, but I can’t recommend “Be You”.