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THIS IS WHAT A DLC SHOULD BE.
I just wished it was a bit longer.
I bit it in 45 min. - 1 hour.
I just wished it was a bit longer.
I bit it in 45 min. - 1 hour.
«Blew my mind»
«That ending!»
I believe this is legit one of the best free to play games out there, at the moment.
Fun as hell. The gameplay is really addicting and satisfying. The graphics, top-notch for a free to play game.
I like the mechanics and the small ways it derivates from other battle royals.
Wattson, best girl <3.
Fun as hell. The gameplay is really addicting and satisfying. The graphics, top-notch for a free to play game.
I like the mechanics and the small ways it derivates from other battle royals.
Wattson, best girl <3.
«Blew my mind»
«Just one more turn»
Sound boring, but it is a really good, relaxing and enjoyable game.
I really would like to see more games like it, maybe more on the Zoo Tycoon vibe.
I wish there where more constant updates without having to rely on the modding community, but it's ok.
I really would like to see more games like it, maybe more on the Zoo Tycoon vibe.
I wish there where more constant updates without having to rely on the modding community, but it's ok.
«Sit back and relax»
I'm not used to pc gaming to be honest, so the controls were a bit iffy in the beggining but I quickly got over that.
The graphics are pretty good. Beautiful at points.
The in-game economy works well and has constant flux of animals.
The modular building works pretty well. In the beggining I was a bit worried about it, but ended out working flawlessly.
It's a relaxing game to play after a stressful day.
The graphics are pretty good. Beautiful at points.
The in-game economy works well and has constant flux of animals.
The modular building works pretty well. In the beggining I was a bit worried about it, but ended out working flawlessly.
It's a relaxing game to play after a stressful day.
«Sit back and relax»
Pretty low polly graphics.
Relaxing gameplay.
Cute dinosaurs.
Its a game that you play to relax after a long day in the office or at school. Pretty good.
Want to see more added in the future. Keep up the good work.
Relaxing gameplay.
Cute dinosaurs.
Its a game that you play to relax after a long day in the office or at school. Pretty good.
Want to see more added in the future. Keep up the good work.
«Liked before it became a hit»
«Underrated»
Really inventive gameplay and mechanics. The art style is low polly yet, really polished and pretty.
Also, there is a bit of mind fuckery.
Also, there is a bit of mind fuckery.
«Blew my mind»
«Just one more turn»
This is a good game to fuck around in, but gets old really quick.
This is the most testosterone filled game I have ever played.
If you play this game, you have a big pp.
If you play this game, you have a big pp.
«Sit back and relax»
«Underrated»
I don't have much to say about it...
It's just.... Boring
It's just.... Boring
«Waste of time»
«Boooring»
IT MAKES YOU FELL LIKE SPIDER-MAN!!!
Serious now.
It's a really good game. One of the few I 100%ed.
The combat, really damn good.
Some said that they ripped of the Arkham series.
They did xD. But if something works, use it. Spider-man and Batman have a really similar fighting style so this didn't came out as a surprise.
The impacts are heavy, and you fell the force of every hit.
Trully, the 2 big critics I have in relation to the combat is how braindead the boss fights were. Is the same logic for all of them. Get out of the way 3 times, hit them 3 times, animation repeat... 3 times.... And the stealth. Is too simple, like... Way to simple.
The graphics surprised me.
It's incredible how well and quick the game rendered the city as you are zipping though it.
The BIG THING, the swinging.
Its fells amazing. It was a really dumb decision to make fast travel with movement mechanics this good. I never used the metro during my 2 complete playthoughs.
The animation really helps the felling of speed and grace with Peter moves with.
Relative to story, it's a pretty standed super hero story. But the characters really sell it. From Mary Jane to Doc Oc. Really well rounded people. BTW they are pretty damn funny.
Overall, it make's you fell like spider-man.
Serious now.
It's a really good game. One of the few I 100%ed.
The combat, really damn good.
Some said that they ripped of the Arkham series.
They did xD. But if something works, use it. Spider-man and Batman have a really similar fighting style so this didn't came out as a surprise.
The impacts are heavy, and you fell the force of every hit.
Trully, the 2 big critics I have in relation to the combat is how braindead the boss fights were. Is the same logic for all of them. Get out of the way 3 times, hit them 3 times, animation repeat... 3 times.... And the stealth. Is too simple, like... Way to simple.
The graphics surprised me.
It's incredible how well and quick the game rendered the city as you are zipping though it.
The BIG THING, the swinging.
Its fells amazing. It was a really dumb decision to make fast travel with movement mechanics this good. I never used the metro during my 2 complete playthoughs.
The animation really helps the felling of speed and grace with Peter moves with.
Relative to story, it's a pretty standed super hero story. But the characters really sell it. From Mary Jane to Doc Oc. Really well rounded people. BTW they are pretty damn funny.
Overall, it make's you fell like spider-man.
«Blew my mind»
«Can’t stop playing»
This game was my shit growing up. A game that is both educational AND fun and creative. I also played Fourth and Fifth grade adventures but nothing beats the original. If only the Cluefinders series can come to Steam.
Another game from my childhood, but one of the more frustrating ones. Literally everything is trying to kill you and you can't always defend yourself (birds are impossible to kill and will take a lot of health). The final boss is anticlimatic as hell. The level designs are nice at least.
One of my absolute fave childhood games. Definitely deserves a remaster for the PS4. Check it out if you can!
«Underrated»
«Beaten more than once»
One of my favorite childhood games and after 23 years I finally got 100% completion on it.
«Time-tested»
«Beaten more than once»
OMG, I don't know how I haven't played this game earlier.
For those who don't know, this game is about a Celtic warrior with schizophrenia/psychosis that goes to Hellhiem to retrieve her loved one's soul.
I love mythology and theology. Greek is my favorite, but Norse is a close second.
Then there is the mental health theme.
This are two topics that, at first I thought wouldn't work together but Ninja Theory nailed it.
The mental illness part is very well handed and fells real. I really happy to see this theme handled with the care and respect it deserves.
The gameplay is simple works well.
Some say that the combat is janky and not that good. I disagree.
The slashes fell powerful and meaty. The parry is heavy and you fell the force of the impact.
The only thing I don't like about the combat system is the enemy lock. I really hate that part, and it took a long type to get used to it.
The graphics are pretty damn good looking for a (technically) indie studio.
The facial animations are amazing and really life like.
The voice acting and performance are top notch. You fell what Senua is felling. You look in her eyes and you undestand her.
Now, the sound, the FRICKING SOUND. It is probably the best technical part of the game.
The music is amazing. It fells grandiose and big. I have the Hellblade's OST on Spotify and I have been listening to it non stop.
The ASMR like voices that circle your head all the time while you play are a great way to make you enter Senua's head space. The ambient sounds really suck you in to that scenery.
This is something I have to say.
I can praise this game for hours, but there is a big problem for me.
I can't replay it.
It is such a heavy and gut punching game that it's really difficult for me to get though it again.
If you have some problem, like for example autism it might be difficult to play it at all.
Overall it's a really immersive, engaging experience that will captivate you, while punch you in the gut all though out it's 8 hour duration.
For those who don't know, this game is about a Celtic warrior with schizophrenia/psychosis that goes to Hellhiem to retrieve her loved one's soul.
I love mythology and theology. Greek is my favorite, but Norse is a close second.
Then there is the mental health theme.
This are two topics that, at first I thought wouldn't work together but Ninja Theory nailed it.
The mental illness part is very well handed and fells real. I really happy to see this theme handled with the care and respect it deserves.
The gameplay is simple works well.
Some say that the combat is janky and not that good. I disagree.
The slashes fell powerful and meaty. The parry is heavy and you fell the force of the impact.
The only thing I don't like about the combat system is the enemy lock. I really hate that part, and it took a long type to get used to it.
The graphics are pretty damn good looking for a (technically) indie studio.
The facial animations are amazing and really life like.
The voice acting and performance are top notch. You fell what Senua is felling. You look in her eyes and you undestand her.
Now, the sound, the FRICKING SOUND. It is probably the best technical part of the game.
The music is amazing. It fells grandiose and big. I have the Hellblade's OST on Spotify and I have been listening to it non stop.
The ASMR like voices that circle your head all the time while you play are a great way to make you enter Senua's head space. The ambient sounds really suck you in to that scenery.
This is something I have to say.
I can praise this game for hours, but there is a big problem for me.
I can't replay it.
It is such a heavy and gut punching game that it's really difficult for me to get though it again.
If you have some problem, like for example autism it might be difficult to play it at all.
Overall it's a really immersive, engaging experience that will captivate you, while punch you in the gut all though out it's 8 hour duration.
«Blew my mind»
«Constantly dying and enjoy it»
So... This is OVERATED as fuck.
THIS REVIEW MIGHT CONTAIN SPOILERS
The characters are boring stereotypes of what a 40 year old french man thinks teens (millenials) are.
Chloe, a grade A bitch. Max, boring and has no emotion.
Villain, uninteresting, bland and came out of the bloom.
The background characters are bland and have no real weight on the story.
The only character I was actually interested in was Kate Marshall, but she was completly toss to the back after, like, episode 3.
The dialog and dellivering, OMFG!!! AAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!
That's so fucking bad and cringy. Just... omg...
Contrary to most say, I actually like the art style and aesthetic of LiS, even if it looks iffy sometimes, mainly on close ups on the models faces.
The story... As a LLLOOOOTTTT of plot holes, contrivances, paths that lead nowhere (I'm speaking to you Episode 4...), things that are left unexplained.
Yet, I enjoyed it when I played for the first time.
But the most I thought about it, the least I started disliking it.
The soundtrack, pretty darn good. As an art student I hear that type of music in my school and believe that fits the game's theme, characters, period and setting. (I have the CD for LiS:BtS, and it is a banger)
The choices you make during the game are pretty much meaningless.
If you want to play a game where you decisions really matter and change the story, go play Detroit: Become Human or early Telltale Games like The Wolf Among Us.
This game has a LOT of problems, yet I think it is a pretty good on time play game.
Doesn't have that much replay value.
THIS REVIEW MIGHT CONTAIN SPOILERS
The characters are boring stereotypes of what a 40 year old french man thinks teens (millenials) are.
Chloe, a grade A bitch. Max, boring and has no emotion.
Villain, uninteresting, bland and came out of the bloom.
The background characters are bland and have no real weight on the story.
The only character I was actually interested in was Kate Marshall, but she was completly toss to the back after, like, episode 3.
The dialog and dellivering, OMFG!!! AAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!
That's so fucking bad and cringy. Just... omg...
Contrary to most say, I actually like the art style and aesthetic of LiS, even if it looks iffy sometimes, mainly on close ups on the models faces.
The story... As a LLLOOOOTTTT of plot holes, contrivances, paths that lead nowhere (I'm speaking to you Episode 4...), things that are left unexplained.
Yet, I enjoyed it when I played for the first time.
But the most I thought about it, the least I started disliking it.
The soundtrack, pretty darn good. As an art student I hear that type of music in my school and believe that fits the game's theme, characters, period and setting. (I have the CD for LiS:BtS, and it is a banger)
The choices you make during the game are pretty much meaningless.
If you want to play a game where you decisions really matter and change the story, go play Detroit: Become Human or early Telltale Games like The Wolf Among Us.
This game has a LOT of problems, yet I think it is a pretty good on time play game.
Doesn't have that much replay value.
«Disappointment of the year»
«Boooring»
It's is a pretty good zombie game.
At first I thought that it was going to be just another stupid, bad, cliche zombie game. But the inclusion of parkour mechanics and free running really mixed things up a bit. As well as the degradable weapons and weapon attachments.
The combat mechanics were pretty solid. Both melee and shooting are really good.
When you crack a head with a hammer or blow it with a bullet or curb stomp a zombie, it fells really satisfactory. (please don't call the police)
The story is a bit cliche, but cliche doesn't mean bad. It's just ok. The obvious focus of this game is the parkour and the combat. The story takes a step back to the rest of the game.
Overall, pretty nice.
At first I thought that it was going to be just another stupid, bad, cliche zombie game. But the inclusion of parkour mechanics and free running really mixed things up a bit. As well as the degradable weapons and weapon attachments.
The combat mechanics were pretty solid. Both melee and shooting are really good.
When you crack a head with a hammer or blow it with a bullet or curb stomp a zombie, it fells really satisfactory. (please don't call the police)
The story is a bit cliche, but cliche doesn't mean bad. It's just ok. The obvious focus of this game is the parkour and the combat. The story takes a step back to the rest of the game.
Overall, pretty nice.
«Sit back and relax»
«Underrated»
A simple but super challenging and lots of fun game! Stage and characters design here is gorgeous and the soundtrack and sound effects are addictive to hear. It is an amazing game to play over and over again. My only problem with it is that, although it has different weapons possibilities, it is kinda only the Spread Gun the actually viable one to complete the game.
For a game, released 14 years ago; Reservoir Dogs provides a pretty decent gameplay (ofcourse the graphics got too old). I've completed the game more than 3 times till now just to revisit my childhood memories connected to it. Won't recommend the game to them who didn't play it before, but it's not a bad game at all.