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Amazing game, best in the NOVA franchise and one of the best mobile shooters ever. Gameloft will never reach such high level. Good visuals, interesting and diverse gameplay, including boss fights and even some action-packed racing elements. Story is not really memorable, but at the very least it's not bad. Variety of different weapons is great, but gunplay could be better. I think it's a pretty strong 7/10.
«Can’t stop playing»
«Time-tested»
Ogre Battle 64 is an offbeat RPG that got hit in the head and woke up thinking it's an RTS. The combination worked well despite the clunky N64 controller, which thankfully is not required to play this game anymore. Your characters are all of the familiar RPG classes, and you form them into squads of 5 or so from a menu that's reminiscent of Final Fantasy Tactics. Actually, a lot of this game is reminiscent of Tactics, but that's not a bad thing.
Because of the 5-man squad mechanic, your army is highly customizable, but you will learn that there are only so many different units that really work well together. Still, there is enough variety to play the game many times with a completely different set of characters. Be warned that the alignment system decides which optional characters you can access, and it's not mentioned in-game, ever.
Because of the 5-man squad mechanic, your army is highly customizable, but you will learn that there are only so many different units that really work well together. Still, there is enough variety to play the game many times with a completely different set of characters. Be warned that the alignment system decides which optional characters you can access, and it's not mentioned in-game, ever.
It's been 22 years and this is still quite possibly the greatest game ever made. The Final Fantasy series (and Squaresoft generally, before the merger with Enix) always crushed gameplay, so it's not surprising that FFVII was fun and had enough content to warrant endless replays. What sets this game apart from all the other roman numerals is the characters and the world it puts you in. There is a reason why FFVII is the only Final Fantasy game to spawn feature films and the first to get a shot-for-shot remake. It's complete in a way that very few games have ever been.
It's reasonable to be skeptical when you hear a game described as "Magic the Gathering meets Monopoly," but the Culdcept franchise combines the turn-based strategy elements of both of those games to make something really unique. It's a great video game that is also great board game and a great card game.
Familiar RPG elements mix with the property-developing, toll-collecting mechanics of Monopoly and it's hard to describe the experience to someone who's never played it. You have never player a game like Culdcept before. If you can imagine a Mario Party game where characters battle each other for control of spaces by summoning creatures and equipping them with gear, you'll have a rough idea. If you're an RPG/strategy fan of any sort, these games scratch that itch in an original way.
Culdcept is not perfect. On the more advances levels, games can drag on for a while (ever play a 4-hour game of Monopoly?), but this can be mitigated by setting the victory condition low. And once a player starts pulling ahead, it can be very difficult to catch up, especially late game. It's often obvious who is going to win a game well before it's over. But that doesn't change the fact that this is still a fun and complex game you can easily spend over 100 hours on.
Familiar RPG elements mix with the property-developing, toll-collecting mechanics of Monopoly and it's hard to describe the experience to someone who's never played it. You have never player a game like Culdcept before. If you can imagine a Mario Party game where characters battle each other for control of spaces by summoning creatures and equipping them with gear, you'll have a rough idea. If you're an RPG/strategy fan of any sort, these games scratch that itch in an original way.
Culdcept is not perfect. On the more advances levels, games can drag on for a while (ever play a 4-hour game of Monopoly?), but this can be mitigated by setting the victory condition low. And once a player starts pulling ahead, it can be very difficult to catch up, especially late game. It's often obvious who is going to win a game well before it's over. But that doesn't change the fact that this is still a fun and complex game you can easily spend over 100 hours on.
«Just one more turn»
«Time-tested»
It's not much different from the original for PS2, but it doesn't have to be. It's reasonable to be skeptical when you hear a game described as "Magic the Gathering meets Monopoly," but the Culdcept franchise combines the turn-based strategy elements of both of those games to make something really unique. It's a great video game that is also great board game and a great card game.
Familiar RPG elements mix with the property-developing, toll-collecting mechanics of Monopoly and it's hard to describe the experience to someone who's never played it. You have never player a game like Culdcept before. If you can imagine a Mario Party game where characters battle each other for control of spaces by summoning creatures and equipping them with gear, you'll have a rough idea. If you're an RPG/strategy fan of any sort, these games scratch that itch in an original way.
Like the other Culdcept games, Saga is not perfect. On the more advanced levels, games can drag on for a while (ever play a 4-hour game of Monopoly?), but this can be mitigated by setting the victory condition low. And once a player starts pulling ahead, it can be very difficult to catch up, especially late game. It's often obvious who is going to win a game well before it's over. But that doesn't change the fact that this is still a fun and complex game you can easily spend over 100 hours on.
Familiar RPG elements mix with the property-developing, toll-collecting mechanics of Monopoly and it's hard to describe the experience to someone who's never played it. You have never player a game like Culdcept before. If you can imagine a Mario Party game where characters battle each other for control of spaces by summoning creatures and equipping them with gear, you'll have a rough idea. If you're an RPG/strategy fan of any sort, these games scratch that itch in an original way.
Like the other Culdcept games, Saga is not perfect. On the more advanced levels, games can drag on for a while (ever play a 4-hour game of Monopoly?), but this can be mitigated by setting the victory condition low. And once a player starts pulling ahead, it can be very difficult to catch up, especially late game. It's often obvious who is going to win a game well before it's over. But that doesn't change the fact that this is still a fun and complex game you can easily spend over 100 hours on.
«Just one more turn»
«Better with friends»
A breathtaking combination of puzzle and story. Beautiful humor and dialogue, memorable characters and mesmerizing atmosphere. Fantastic co-op mode that truly encourages interactions between players, unlike many other "co-op" games.
The only negative side of the game for me is that I felt like my actions as a player never really were the source of the other characters' change. But that is just my little preference.
The only negative side of the game for me is that I felt like my actions as a player never really were the source of the other characters' change. But that is just my little preference.
«Time-tested»
«That ending!»
Good tactical game with fun style.
One of the best games ever created.
By far my favorite assassin's creed game, and that's saying something because origins and black flag were very good. The game strays away from the traditional assassins vs templars in favor of taking down a cult. The main storyline took me 45 hours to complete, and another 10 for the 2 other storylines. The only downside for me would be the fact that the side quest are just fetch mission.
8/10
+ Unique combat system to differentiate from Souls
+ Extremely demanding (and ultimately rewarding)
+ Level design (grapple encourages verticality)
+ Focused experience, minimal fluff
- Uninspired story
- Mediocre enemy design (compare to Soulsbourne)
+ Unique combat system to differentiate from Souls
+ Extremely demanding (and ultimately rewarding)
+ Level design (grapple encourages verticality)
+ Focused experience, minimal fluff
- Uninspired story
- Mediocre enemy design (compare to Soulsbourne)
i thought it was kinda dull with a lot of busywork and fairly rote fighting (melee combat in these games are as bad as lara's childhood) and sorry but the rudimentary platforming is getting really tiresome 3 games in. the dizzying ludic/narrative harmony they managed in the 1st game is completely gone now, we're just left with a handful of tired game mechanics and some fancy shadow maps.
OTOH the set pieces when you're running from/to something and the scenery falls down around you are still good and this game looks incredible holy hell its nut that games look this good. oh and i liked when you played as kid lara for a bit that was cute as a button
i think you'd like this game if you like games that think they're movies.
OTOH the set pieces when you're running from/to something and the scenery falls down around you are still good and this game looks incredible holy hell its nut that games look this good. oh and i liked when you played as kid lara for a bit that was cute as a button
i think you'd like this game if you like games that think they're movies.
when i was like 8, after I had gone to bed but it was still light outside (so it was like 19:30) I would stare at the ceiling and draw lines between little bumps and ridges like i was drawing efficient little straight line connections in my mind. and this game has corporealised that childhood past-time. this game scratches the same itch as tetris, the feeling of tidying up and making it nice.
i hold 2 WRs in this game and have >600hrs logged on steam. this is not a normal amount and this is not a normal game.
i hold 2 WRs in this game and have >600hrs logged on steam. this is not a normal amount and this is not a normal game.
i dont even like card battling games and I played the shit out of this one
its the same as FH3 but with MOAR GRAFIX.. its what outrun was in my imagination but set in a beautiful rendered UK. Outrun has better voice acting (none) and a blonde waifu, if you don't mind either of those deficiencies then forza is a good arcade racer that you will enjoy until the repetition of driving becomes numbing. i appreciated the very flexible difficulty settings for casual noobs like me.
my review playing it in vr when high
THIS IS THE BEST GAMEZ OMG! colours, pretty chip tunes, little people living inside cartoon boxes. prodding little puzzles until something magical happens is so much fun! really relaxing and cute.
my review playing it on tv when not high
this is boring all u do is click on bad graphics
in conclusion
if you have vr and like getting high this is a must buy for what they're asking
THIS IS THE BEST GAMEZ OMG! colours, pretty chip tunes, little people living inside cartoon boxes. prodding little puzzles until something magical happens is so much fun! really relaxing and cute.
my review playing it on tv when not high
this is boring all u do is click on bad graphics
in conclusion
if you have vr and like getting high this is a must buy for what they're asking
I played this game post Dark Souls so it's up to you if that is a good or bad thing. Regardless, I slashed my way through Demon' Souls in a short period of days, I was really hooked by the game's atmosphere.
As a now devoted FromSoftware fan, I think that maybe some FromSoftware games that came after lack some of the charm and moments that Demon's Souls has to offer. At this moment in time its hard to think that there are people in the gaming world that aren't familiar with the so-called "SoulsBorne" games so you may know that this game is hard, but same as its predecessors it is as rewarding and addictive. I find it a little grindy in some areas but aside from that the rhythm of progression was great, the combat is simple but brutal so you'll not miss that.
I want to make a note that the music is a masterpiece, it has its own tune and its classic from the moment zero, unlike the after FS games that at times can sound a little too familiar, this game has a different vibe (If I knew of music I could point what exactly is), like something that I haven't heard in games or movies in a while, is amazing. The story is cryptic but has some kind of linearity which is nice, also I may be wrong but I have certain fights that seemed optional and added a ton of meat to the main narrative and I loved that, so it felt organic in so many ways.
I can't give Demon's Souls enough credit for anything, and my issues are really so minor like some FPS drops and a warp system that kinda screws if just a little the mood of the game. I really hope that this game has a remaster or remake because it's kind of hard to get and the online functions are down as well, a classic.
As a now devoted FromSoftware fan, I think that maybe some FromSoftware games that came after lack some of the charm and moments that Demon's Souls has to offer. At this moment in time its hard to think that there are people in the gaming world that aren't familiar with the so-called "SoulsBorne" games so you may know that this game is hard, but same as its predecessors it is as rewarding and addictive. I find it a little grindy in some areas but aside from that the rhythm of progression was great, the combat is simple but brutal so you'll not miss that.
I want to make a note that the music is a masterpiece, it has its own tune and its classic from the moment zero, unlike the after FS games that at times can sound a little too familiar, this game has a different vibe (If I knew of music I could point what exactly is), like something that I haven't heard in games or movies in a while, is amazing. The story is cryptic but has some kind of linearity which is nice, also I may be wrong but I have certain fights that seemed optional and added a ton of meat to the main narrative and I loved that, so it felt organic in so many ways.
I can't give Demon's Souls enough credit for anything, and my issues are really so minor like some FPS drops and a warp system that kinda screws if just a little the mood of the game. I really hope that this game has a remaster or remake because it's kind of hard to get and the online functions are down as well, a classic.
«Blew my mind»
«Just one more turn»
7/10
One of the few games that is enjoyable to play despite being almost 20 years old.
One of the few games that is enjoyable to play despite being almost 20 years old.
Ratchet and Clank is a game based on a movie nobody watched based on a game almost everyone played until that streak ended with current-gen consoles saying, "I hate the past because it is stinky."
For a reboot, it's tame compared to other entries. For a standalone game for newcomers like myself, it's not that bad. The game itself is really, really fun and the gameplay is super engaging while also being VERY hard. Though some of the music is eh, the characters are ehh, and the writing is ehhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
I also don't like how this game apparently thinks I've never played a video game before and has the balls to remind me of every little thing like underwater, jetpacks, jumping, rails, money, trees, air, oxygen, food, shelter, Earth, the universe, the galaxy, death itself, just knock it off already. Let's not forget to mention that everyone in this is legally required to spout corny one-liners that make them look like tween gamer shirts at Walmart every fifth of a second.
It's definitely got its poopy moments, but I still recommend it if you want more action platformer shooters. I'd say it's worth $20, but I got it for free on PS Plus, so go your own way, I guess.
For a reboot, it's tame compared to other entries. For a standalone game for newcomers like myself, it's not that bad. The game itself is really, really fun and the gameplay is super engaging while also being VERY hard. Though some of the music is eh, the characters are ehh, and the writing is ehhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
I also don't like how this game apparently thinks I've never played a video game before and has the balls to remind me of every little thing like underwater, jetpacks, jumping, rails, money, trees, air, oxygen, food, shelter, Earth, the universe, the galaxy, death itself, just knock it off already. Let's not forget to mention that everyone in this is legally required to spout corny one-liners that make them look like tween gamer shirts at Walmart every fifth of a second.
It's definitely got its poopy moments, but I still recommend it if you want more action platformer shooters. I'd say it's worth $20, but I got it for free on PS Plus, so go your own way, I guess.
«Can’t stop playing»
«Constantly dying and enjoy it»