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Not so good story as Dragonfall, though side missions are better. Also, more visually and technically polished.
nice.
«Better with friends»
Probably the best story I've ever seen in video games.
I stutter. I never thought I'd be laughing at someone who stutters. I laughed my ass off at Jimmy.
It was trouble to put APK from the other side (dear Nintendo, Redmi note 2 is still OK device!) and connection is often drops but that without doubt good game! With all changes into free-to-play game doesn't lost cute atmosphere bright colours and slow relaxing gameplay from the original.
I remember good times in AC:Wild world and how it reacts to your actions. I also remember what happened when i left for a year: animals just forget about me and land become very concrede. So I expect this stuff here too. Looks like you have to delete all the other games from the phone, because you will have no time for them.

My ID 46636 1689 637, come say hi!
«Can’t stop playing»
«Sit back and relax»
Exceptional
The game is simply masterpiece! But very short, it took only two days to beat it.
It was good my now isn't that fun
«Boooring»
«Ugly as my life»
can't stop playing but  I did
«Just one more turn»
«Can’t stop playing»
Loot box progression system ruins everything in the game. Gamers are forced to grind old missions over, and over, and over again. Or you can bring in the real cash! And I feel like EA did that on purpose to make you pay, because grinding is very frustrating and boring. Bad game design, no recommend.
I really hope the next game will be more ambitious in the plot. Also, there are not enough playable characters for me other than Sonic. Final boss was poor as well as the story with a very boring villain. Music was fantastic though. The levels were designed by newbies. And I hate Sega’s management for that. The game is OK, but fails to surprise anybody who is not a Sonic fan, while Sonic fans may feel something I would call nostalgic disappointment.
It’s just an amazing gem of a game. People are mad because of you have to use a gamepad. Well, games started with gamepads! If you are OK with that, buy it and play it. If you are not OK, LEARN to love gamepads, buy it and play it anyway.
One of the best from NFS series for me. There are chases — for now they are not free-roaming, but hopefully will be in the future. There are cars, give a chance to a maximum build for each one. There is an NFS atmosphere and open-world. There is a great upgrade system. Loot boxes seem to annoy people, but hey, original Forza Horizon back in 2012 also had it and nobody gave a damn back in those days. What the heck? What has changed?
The story is odd and weird. I felt like it was quite short and I was already close to the final boss, but then it kinda slowed down to the point that I thought the game should have finished long before. So I don’t know how but, first, the story is short and I don’t like it, second, the story feels longer than it should be and I don’t like it.

The boss fights are cool. I can't say there was a fight I didn't enjoy.

The boost doesn’t work right and it’s a shame. I’m a huge fan of boosting, but SEGA got it wrong this time.

The level design is not perfect.

The game was fun overall but definitely the weakest boost game. Forces is a decent game for fans, but a poor game for outsiders.
Total disappointment. They removed the key feature from NFS - free roaming cops. That is what made an ordinary racing game an NFS game. They replaced it with “follow the checkpoints” chases that completely ruined the creativity you could have evading the cops in any direction. Not only this, but it also ruined the replayability and the open world that is actually quite large in this game is dwarfed, because you have so many ways to go, but you are forced to choose only one. Also, no online free roam. Like, what the fuck?

On the bright side, there is the customization and the world itself. The story is shitty (as always, lol). But come on, it’s like Fast & Furious in games, and you don’t expect a good story from F&S. But the voices are good

Overall this game could be a good racing game if it didn’t have the NFS title. The expectations from the title made the game not what I personally wanted.
The game itself is great, a 9/10 without a doubt. But since I am reviewing the PC version — it’s terrible! It's just ridiculous to release a game without supporting the main input method of the platform. I mean that it doesn’t support the mouse. Not to mention that it has performance problems due to poor optimization.

I bought the game coz I wanted to replay it (I already played the PS version). If you have a PS4, don’t bother buying the PC version. If you don’t have a PS4, you might give it a try. If you don't like gamepads, stay away from it.

"Recommended" for the game itself, "Skip" for the PC version, "Meh" as a result.
I wouldn't call it Exceptional nor i'll recommend it if you haven't played the 2008 version. This game is of course better since it's a reboot.
Open World. Better visuals. Combat system. Slight change to the story.

Combat and Story are mediocre but there are other things that are really good about this game. Shouldn't skip at least.
«Boooring»
Exceptional
This game never gets boring. There's so much to do in it and everything is just so LIT!
Good job to WB Games!
«Blew my mind»
«Can’t stop playing»
Definitely recommendable. If you're a fan of Prototype series then you will most probably going to love this game because it beats them both.

Power Ups, Stencil Arts, 4 different powers, Amazing environment, Photo Mode is on point.
«Sit back and relax»
«That ending!»
It just had the beautiful start, the hospital scene, that OST made it just so good. I can’t believe the amount of content squeezed into this beautiful created masterpiece.
«Blew my mind»
«Can’t stop playing»
This is a good object of study: an example of an ambitious team that undertook to combine in one project visual style of Warcraft, scale of Twilight Princess, the DMC combat system, and revive Raziel from the Soul Reaver. Unfortunately, the studio Nordic bite more than could swallow and game turned to be huge and empty.




The game is indecently stretched. Precisely I can say in how many — 3 times! Because each mission involves searching for three parts of the key / artifact / group of characters. On the way to each part, we meet the obvious puzzles, which are rarely forced you to think, but only wasting time. I did not have the patience for additional missions, DLC locations and collectibles.
In contrast to the emptiness are beautiful locations. For the sake of them I probably beat whole game. It’s interesting to look at the worlds here. Ancient trees, Giant towers, Soaring islands and much more. Each wall is drawn so it can be used as cover of a metal album. In the air constantly floating fog or sme ashes. Unfortunately, such cool objects are well noticeable and when you sees the head of Gargoyle above the main gate as main element, and later its smaller version as a sewer pipe, it spoils the impression.
Story try to be epic, but fetch missions lower its volume. When Death at the end of the game says: "I do not know why I did all this" you share these feelings with him.

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«Oh God i managed it»
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