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Well, nothing new here. I don’t understand why everybody loves this game - the game design and the story are not really that good. Disappointed.
«Disappointment of the year»
Let’s be honest, it’s not God of War. They changed almost everything from the gameplay and the combat system to Kratos himself. He became a daddy that immediately ruined all his image of a brutal bloody warrior. Yes, the visuals are great but I won’t rate the game 9 or 10 just because of them. Better play Yakuza 6 or wait for E3 2018 to find something better than this.
10/10. Every aspect of the game is perfect, especially I love the axe throwing animation. Whoever created this - dude, you raised the gameplay on a whole new level! The combat now is much better and never boring and repetitive. I guess, this game will be a benchmark for other developers.
This game is even better than I expected. The story is deep, the combat feels amazing and all this is supported by outstanding graphics. Enjoyed the game from start to finish.
«Blew my mind»
For this kind of games is that just buy my ps4, use xbox from the first generation but the sony exclusives are much better. Great graphics, a story that can be a total cliché if you're a fan of this genre of movies but it keeps you stuck and prevents you from waking up from your console, I liked the interaction through the dualshock 4, and yes, just in 2018 I'm playing it. Without a doubt, a great exclusive of Playstation.
«Blew my mind»
«Can’t stop playing»
This games awesome and saved my life in 5th grade. Team work and 2 player mode created friendships that lasted for years and the distance weapons have a satisfying feel to the strike. It's classic Sega Genesis !
«Time-tested»
«Constantly dying and enjoy it»
DCSS did not spawn a wave of many clones and variants, as happened with other major traditional roguelikes, Angband and NetHack. So Dungeon Crawl remains pretty special and unique product. Nevertheless, it has much in common with other games in the genre. Deep skill leveling system, the decent set of races and classes, persistent dungeon levels, and the most special thing about DCSS — gods who can be gracious or wrathful depending on what the player does. Superlative replay value. For those who new to roguelikes, DCSS has a tutorial, a special mode with hints and handy UI with graphical tiles and full mouse control.
«Blew my mind»
«Just one more turn»
Exceptional
Easily one of the best PS4 exclusives, and won't disappoint if you're a SoulsBorne fan.
Everything you need to enjoy this game is a controller and some friends. Don’t try to look for something deep in it - just play it on a party for a few times and have fun. It’s not meant to be played for hours, there’s no exploration or developing here - this is too much for this concept. And I think - it’s GREAT.
This game could be better with a story, better graphics and not so repetitive gameplay. Now it seems to look like the first project of the developers: there’s a bunch of nice ideas but they don’t know what to do with them. As a result, the game doesn’t have much to offer - but, at least, there’s no bugs. I can’t say Polycrusher is an awful game. But I won’t recommend it too. I really don’t understand why somebody should spend on it even 10$.
My favorite game and the best Telltale series I’ve played. All you decisions matter, you feel the responsibility for your choices, two finales are completely different and they are totally on you. It’s worth to play the game twice at least to get them both. The gameplay is awesome, especially the action parts, while I’d add more exploration to the game. Although some side characters stay on the side (duh) because of your choices, the protagonists get their development. The worst thing about this project is that there’s no signs of season 3 yet.
Exceptional
An exceptional experience for all music lovers is guaranteed. While the idea itself is quite simple, the game is complex and addictive, just like Guitar Hero or osu! So get ready for hours of good music and aesthetic visuals.
A great thing about Yakuza 6 is that you can skip previous games in series (except the first one) to understand the plot. The story here is the best part, very touching and attractive, so the game is worthy to play while it’s not as good as the original in general. The graphics became much better with the dragon engine too.
Dream Daddy: A Dad Dating Simulator is a light-hearted, well written dating simulator that is filled to the brim with humour. However, this goofy premise does not prevent the player from building genuine relationships and emotional connections to the characters. The writing manages to strike a balance between comedy and serious conversation, which helps the characters feel like they are real human beings.

The game describes itself very well; Dream Daddy is a Dating Simulator/Visual Novel. The gameplay consists mainly of a branching narrative, in which the player is able to make choices, to affect the outcome of the narrative. The story is told in the standard format: Characters appear on the screen, while their dialogue runs. This will often leads to the player choosing what their response/action will be, which furthers the narrative. Dream Daddy intermits the narrative with short mini-games. These are a welcome change of pace, although they cannot maintain the level of quality the main game offers. The story starts when you, a single dad, and your daughter Amanda move to another part of town. This is where you are able to meet the neighbouring single dads, while learning more about yourself and Amanda in the process.

Dream Daddy is most of all very easy to play and read through. The narrative is extremely well written, being both light-hearted and serious at the same time. The game manages to bring the playful and emotional teenager stories, and the serious and comedical dad stories together in a way that complements each other. All characters feel extremely human, which allows you to make emotional connections with the characters more easily. Amanda (your in-game daughter) is the best example of this. After playing through the game, I genuinely care for Amanda. She is my daughter, I care for her, and I need to protect her. Not from zombies, or any other rational dangers, just from being a teenager. Near the end of the game, Amanda showed her appreciation for me taking care of her, and it was an extremely fulfilling moment.

While being mostly comedical in nature, Dream Daddy does take the chance to start conversations in ways that only games can do. Actually taking care of a teenage daughter, being a homosexual/bisexual dad, and being a parent are all things I am yet unfamiliar with, but this game allowed me to a small glimpse into that world. And that does give a new perspective on the irrational protectiveness parents feel towards their children, for example. 

One complaint voice about Dream Daddy are the voices that accompany the dialogue. The game does not feature full voice-over, but instead just contains small, voiced catch-phrases that are played during dialogue. These can feel a bit random, and could become annoying, although I personally did not feel this frustration.

Dream Daddy: A Dad Dating Simulator is by far one of the best, and most interesting text-based games I have played. It's humorous tone is extremely enjoyable, while also covering more serious subjects. This makes Dream Daddy a recommendation, for anyone slightly interested in narrative games, even if you normally tend to avoid Dating Simulators.

PS. This game might be better enjoyed with friends, as any choice based game usually is. However, I played it solo, so I cannot really comment on this.
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«Sit back and relax»
«Better with friends»
A standout game for the Switch. Very few games fit their console as well as this. X-COM with a Mario twist that gets hard sooner than you expect.
«Blew my mind»
«Just one more turn»
For me, this is as good as GTA V. It may as well be GTA Bolivia. It is so much fun, makes you feel constantly overpowered and lasts for months.

Such an unappreciated game. 
«Can’t stop playing»
«Liked before it became a hit»
One of the most boring games I’ve ever played. You just move around and collect sticks, rocks and other stuff to build or craft something, and it’s an endless process. Well, I understand the concept of such games really, but why Conan? You take one of the most interesting characters from books and comics and place him in so dull setting with no adventure and no challenge. The soundtrack is good but i doesn’t save the game.
If you’re looking for a new roguelike game to play, it’s a perfect title to try. It’s a Wild West Bomberman with a great challenge and strong bosses. Throughout the game you feel your progression and it’s awesome. I admire pixel art visuals and the soundtrack here too!
However, there are some problems with AI and technical issues that sometimes ruin the game in Battle Mode (hope they will be fixed).
But if you play alone, it’s fun. Strongly recommended.
This mix of Candy Crush and good-looking old school comics is totally not what I expected. I hoped it would be an interactive visual drama but it’s nothing but another Match 3 game. And it’s hard - the enemies were tougher and tougher the further I went, and I could hardly defeat them as the bonuses were rare. So, well, the only good part of the game is its artstyle. The gameplay I’d better skip.
I spent in this game really much time, so trust me, it’s good. I like how it combines new elements of gameplay with classical ones, so I don’t have any problems to figure out what to do and how to craft something, for example. You learn new features as the plot develops but if something is still too hard for you, you always have another thing to do or a chance to run away from an enemy. The game is in development now, so I don’t think it’s fair to complain about some unfinished things - everything people hate today will be patched tomorrow. So I can recommend this game for everybody who like crafting and gathering and want to build their own tribal empire in the world of Conan.
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