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Such a great game! The gameplay is smooth with responsive controls, level design pushes you to explore and wait for every new level, Dante himself is awesome and badass. I appreciate how they turned a simple dark theme into something special. Another thanks for the sound design and music - they fit the game perfectly and create the right atmosphere. Combat mechanics are stylish and together with such musical support they look even better. Highly recommended game, no doubt.
Laser League is a tribute to classic arcade games. The controls are simple (you have one button, actually) but smooth and responsive as they need to be. You can play in local co-op or try a multiplayer mode with guys from all over the world and become a champion. I think, it’s a great option! One of my favorite games so far. By the way, no bugs or lacking detected.
This game is awesome. If you tired of false promises developers like to make about the respect for the past and upgrading everything good and fixing the mistakes, this game won’t disappoint you. It’s REALLY feels like Dungeon Keeper 2 but a little better. They left the spirit and the atmosphere of the original game right where it should be, and a great and satisfying title appeared.
«Can’t stop playing»
«Underrated»
The game is good but please, make something with this awful tutorial interface! I’m sick of closing messages that stop the entire game until you read them. It kills all fun the game can be. Look at Rimworld to find out how tutorial interfaces should work like.
Well, this game is nostalgic not only because of the gameplay and the style but with all the sexist content. I understand that years ago boys wanted to assert themselves due to women but the times have changed. It’s sad to notice that such a good-looking game contains statements about women’s breasts and promotes the objectification of women.
Well, I did everything to love this game. I gave it a chance. I did all tutorials (they were awfully boring). I decided not to stop and try an online co-op. I waited for 3 minutes in the queue on Steam. And, I guess, it’s not the longest time I could wait. At this point my patience ran out and I understood I’ll never play this piece of crap again.
The latest update crashed the game’s sound and now you can’t hear your teammates next to you. Better wait for a patch or choose another title.
«Buggy as hell»
Even better than Starcraft for me. Every piece of this game is done perfectly, with great love, patience and attention to the details. An excellent strategy with gorgeous visuals, exciting gameplay and dialogues. The campaign mode is amazing, no other words here. So, if you’re looking for another great RTS, pick Homeworld, you won’t be disappointed.
«Underrated»
Everything besides the plot is great but the story is a core of any game… And here it’s weak and boring. Dante is so annoying that I don’t understand how people can even like him. As a protagonist he sucks. If there’s a character I hate more, it’s Bayonetta.
«Disappointment of the year»
Nothing special, feels like Fallout Tactics. No point to pick this up instead of any other strategy title. The only reason to play it is post-apocalypse but all the rest isn’t worth to buy it full price.
Call of Pripyat genuinely combines FPS and RPG elements, and will be enjoyable for fans of both genres. Your actions do matter, there are multiple endings, side quests and remarkable characters. Locations are large and give you more lore information and create the atmosphere. They even added realistic survival mechanics, like the need to eat and heal or bandage yourself if you’ve been injured. If you never played S.T.A.L.K.E.R. before, it’s not a problem - the game feels like a standalone title.
If you have a team of players to share the fun, go and try this game! It’s incredible, the gameplay is cool, I have no complaints about the content. But if you want to play on your own, better choose another title.
«Better with friends»
I have problems with controls here. The shield knock is too strong and can knock you out of the map. The online multiplayer is also lagging and makes matches painful. Hope everything will be fixed, so don’t recommend to buy this game right now.
We don’t have many good co-op games now but this title is one of them. The gameplay is great, the visuals are stunning (love this hand-drawn style), an excellent way to spend time and share the experience with a friend. I wish there were more maps, however, it’s not a big deal - the game stays awesome even if you’re running through the same locations.
Oh, I have so many complaints! Here we are:
*the first levels are too easy, and then suddenly they become too difficult
*the spawn system is imbalanced: your units appear for hours, while enemies spawn immediately (and they are dozens at once)
* you control units with dull flag system tha game doesn’t explain at all
* the main problem is that the devs decided there’s no need to teach the player how to play their game - as a result I felt confused and frustrated.
This game is over-involving. Once you start playing, it’ll be extremely hard to stop. You develop you factory and in some time this process turns in kinda meditation. You always find new ways to make things better or prettier or cleverer. You dive into an endless cycle of rebuilding your factory up to your current needs. Actually, it’s a challenge but a very enjoyable one. If you a fan of such meditative games, Factorio will bring you a lot of fun.
Grow Home is a strange mixture of Assassin's Creed and Disney's WALL·E.
WALL·E part: You play as a robot—the name's BUD—on a planet without humans. And you are strangely obsessed with a particular plant. You look like a pile of old rubbish, but also strangely cute.
Assassin's Creed part: you can easily climb up almost on any surface. You just have to hold some buttons and constantly push your character to a certain direction. If you remember some of the first parts of AC you may recall how terrible the controls were—you spent 90% of the game ‘locked up’, so to speak, meaning you had to hold down some buttons to climb/run and since you climbed and ran 90% of the game, you easily ended up with numb fingers. While the idea that you use left and right ‘hands’ separetly of the robot is okay, constant climbing makes the gameplay very tiring.
All in all, this might be a good game for some, if you don't mind the awkward controls and love the visual style. I, for one, didn't enjoy the overal looks of Grow Home. It looked cute and entertaining for me in trailers, so I instantly bought the original game and the sequel, but spending some time with BUD made me see the difference between the creative minimalism and the lazy-ass half-hearted yet bright-colored 3D-low-polly visuals. Unfortunately, I think that Grow Home falls in the second category.
WALL·E part: You play as a robot—the name's BUD—on a planet without humans. And you are strangely obsessed with a particular plant. You look like a pile of old rubbish, but also strangely cute.
Assassin's Creed part: you can easily climb up almost on any surface. You just have to hold some buttons and constantly push your character to a certain direction. If you remember some of the first parts of AC you may recall how terrible the controls were—you spent 90% of the game ‘locked up’, so to speak, meaning you had to hold down some buttons to climb/run and since you climbed and ran 90% of the game, you easily ended up with numb fingers. While the idea that you use left and right ‘hands’ separetly of the robot is okay, constant climbing makes the gameplay very tiring.
All in all, this might be a good game for some, if you don't mind the awkward controls and love the visual style. I, for one, didn't enjoy the overal looks of Grow Home. It looked cute and entertaining for me in trailers, so I instantly bought the original game and the sequel, but spending some time with BUD made me see the difference between the creative minimalism and the lazy-ass half-hearted yet bright-colored 3D-low-polly visuals. Unfortunately, I think that Grow Home falls in the second category.
«Boooring»
Cute little game that is recommended, but not to everyone. If you're an old geezer like I am, with some Nostalgia towards classical card or board games (Solitaire, checkers, Go and such) and really feel like those games could be played in an ambiance of Thief series, this one is for You. I'm truly fascinated by design of this title since it really feels like Thief, but with cards. Medium length sessions (30-45 minutes) are recommended to fully enjoy and progress within the game, but it's quite well built for shorter sessions of just a couple of minutes. Has its own share of design, UX/UI issues, but none of them really damages an experience, also — the free version is very generous in a sense of content provided.
Trivia: Won Best Game Design award from German Developer Awards and German Games Award as Best Mobile Game.
Trivia: Won Best Game Design award from German Developer Awards and German Games Award as Best Mobile Game.
«Just one more turn»
«Sit back and relax»
If you want a good point-and-click adventure game that frightens you, skip this title. The game doesn’t have much variety in dialogues and feels like a straight corridor you’re led through. Honestly, I didn’t feel that my choices matter. I’d like this game to have more puzzles and an actual butterfly effect instead of this simulation.
This game will challenge you a lot, so be ready. Many aspects of the game depend on RNG but that’s not such a huge problem as you may think - you always have a chance to sway things in your favor. Instead the game gives you great visuals, music and humor, and just wonderful customization system, where you can create characters based on friend or celebrities.