Average Playtime: 6 hours

Wolfenstein: Youngblood

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About

Wolfenstein: Youngblood is a spin-off installment of the Wolfenstein series. It fills the gap between Wolfenstein II: The New Colossus and the upcoming Wolfenstein 3.

Setting

Like its predecessors, Wolfenstein: Youngblood is set in an alternate reality, in which Nazi Germany won World War II by using anachronistically developed tech. The Third Reich managed to conquer Europe and North America. The spin-off is set in an alternate 1980. Nineteen years have passed since the events of Wolfenstein II: The New Colossus, which are now known as the Second American Revolution. The US is now free from German occupation, but the battle continues as Nazi still control most of Europe.

Plot

The game's main protagonists are Jessica and Sophia, the twin sisters and daughters of the Wolfenstein series' trademark protagonist, war veteran B.J. Blazkowicz. Their father trained them as fighters and shooters, and as they reached adulthood, they joined the Global Resistance to fight against the Nazis. When Blazkowicz goes missing on a secret mission in the Vichy France, the twins set out to search him in the Nazi-occupied Paris. They also assist the French Resistance in fighting the occupants.

Multiplayer

The game allows two players to cooperate online by controlling two sisters at once as they walk through the story campaign.

Release date
Developer
Arkane Studios
,
Bethesda Softworks
,
Machine Games
Publisher
Bethesda Softworks
Age rating
17+ Mature
Website
https://wolfenstein.bethesda.net/
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Last Modified: Nov 19, 2019

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Wolfenstein: Youngblood reviews and comments

A game that is Wolfenstein in name and in world design, but nothing else. A surface deep-RPG system mars the entire experience.
 
The idea of co-op Wolfenstein was good, but the implementation could not have been worse. They added a leveling and skill system (literally just increasing your damage by 2% per level) onto The New Order's gameplay, then stripped out everything that made The New Order fun. You replay the same levels over and over, fighting the same enemies in the same placement every time. You fight bullet sponge bosses and enemies that have to be attacked by a specific weapon type (of which only three of your default 8 deal) to deal a significant amount of damage. Difficulty is all over the place, with the game being borderline impossible at stages due to lack of ammo, then being a cakewalk at others due to the revive and "pep" systems.
 
The only redeemable aspect of this game is the world building. It's got the stellar writing Wolfenstein has always had with loads of alternate history articles, music, tapes, and goodies to dig into. I was going to include the story in this, but the two protagonists, despite being actually well written for a pair of dumb-as-bricks teenagers, ultimately aren't very likable. The story sets up for some potentially very interesting content with multiple realities, apocalyptic doomsday weather machines, and God Keys, but ends before any of these are explored with any depth at all.
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