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An adventure and a point-and-click game that I discovered years ago and have always enjoyed. Its life span is short (4 hours) but there is a French version. This is the third game of the "Egypt" series. (I would like the 2 others to come out on Steam one day.)
An excellent RPG, by the creators of Skyborn. A very good fighting system, making me think of Fire Emblems, unique for an RPG Maker game. A soundtrack just as great + a great scenario + a good lifespan (12 hours and more). Recommended.
"The Deed: Dynasty" may be considered an improved version of "The Deed." This time we have three little scenarios, at different times periods, and therefore three murders to complete. More weapons to choose from, more characters to interact with, and more endings, compared to The Deed, which gives it a good life span. This game is also low cost. Recommended to those who liked The Deed.
I loved this little 4 hour RPG, rather exploration oriented, because the fights are very easy. We play a woman searching for her husband who disappeared in a strange monastery. The game also has 2 endings, which lengthens its life a bit.
The precursor, in my opinion, to "artistic and walking sims" games. A rather abstract story where many interpretations are possible. It's not a game, but an experience. I had already bought it years ago outside Steam and loved it. Now, not really. Unlike other more recent walking sims, such as Gone Home or The Stanley Parable, its story is far too abstract (and strange?) to be enjoyable. When I was playing it on Steam, I used to spend the ¾ of my time wondering, "What happened there? What exactly is the "wolf" supposed to represent? Do the heroines die when they get to Grandma's? Who is the girl in white? A manifestation of the grandmother during her youth? etc." In short, it's hard to recommend it, but I still give it a blue thumb, because it's still an experience that some people might like.
A short interactive story made with RPG Maker. The catch is that all the endings can be found in half an hour tops. For its short lifespan, I can only recommend it if you find it in a bundle or in a big promotion
An independent hack-and-slash. It took me four hours to get through it. I liked it. On the other hand, the enemies to fight against are very repetitive, there are few decors, few different attacks and the scenario is plain. Still I had fun playing it.
A nice little RPG, with a nice storyline, although the ending is rushed and the main villain doesn’t have enough development. The fighting system is nice, the music too.
A very good little game. A mix between a visual novel + arcade-style missions. With endearing characters, English dubbing for the characters and a little humour. It lasts about 1 hour.
Ah, Trillion, the big tough boss with trillions in HP, who must be defeated. As much as I love the concept, the game has bored and saddened me more than anything else. Between sending your characters to their deaths (yes, because defeating Trillion requires sacrifices!), spending 3/4 of the time reading text blocks (Trillion is a visual novel more than anything else?), rising stats with training over and over and over again... The only fights you have are in Sword Valley (they're easy with a bit of training), the ones against Mokujin (for practice), and the big fight against Trillion (where it gets tougher). In less than two hours, I'd seen all that the game could offer, and it's very disappointing. I was expecting a, let's say, more rogue-like game, and not a stats management x visual novel with a big fight. Still, to get attached to the characters, and then wanting to kick Trillion's a*ss after one of them dies, it's very accomplished. The music is also excellent and the graphics are very nice. Personally, I can't recommend it, but hey, that's my opinion.
A little gamebook, in the form of a visual novel in black and white, with lots of ways to die, ala Shadowgate. It's free and it's easy to get all the achievements.
The sequel to Unhack, which leaves me quite mixed.
 The plusses:
 + The art is much better.
 + The soundtrack is just as good.
 The minuses:
 - There's no more dubbing for the characters. I loved hearing Weedy and company speak in Unhack 1.
 - The story, as a follow-up to the first game, disappointed me.
 - There's a mini-game, but since it doesn't "fit" as well into the story, its purpose becomes null and void.
I didn't know the original version of the game, but I had a lot of fun. The humor, the characters, the story, IT'S GREAT!
This game is awesome! Since it happens in the same universe as Tales of Zestiria, comparisons are in order. * A dark scenario and 10x better than Tales of Zestiria. * A "real" big world to explore, unlike Tales of Zestiria. * Lots of cool Katz games and side quests. * Our team (the main characters) are great. * Velvet's a real badas-s and having a female main character makes a nice change. * There are references to Tales of Zestiria but you don't have to play it to get started with Tales of Berseria. * Very good life span. I finished it in less than 30 hours, but it was only the main story. I still have bonus quests to do and side locations to explore. * A far better fighting system than the Tales of Zestiria, though "chaotic" at times. * Unlike Tales of Zestiria, we can control who we want in battle and on the world map! In short, my best Tales of game, along with Tales of Symphonia
Exceptional
A great little game with endearing characters, (Efi is so cute!) a lot of humor and simple fights. Very good to entertain yourself for a little while.
Skip
A VN that confounds me.

 On the one hand...
 *It is available in French and English (cool!).
 *The story is very good, full of twists and turns and thrills.

 On the other hand...
 *I really don't like the music.
 *The images from Manga Maker ComiPo, for the characters, give me the bad impression of having in front of me a clone of "One Manga Day" and "Say Goodbye".
 *The images for the backgrounds are better, but meh.
 *The story is made with TyranoBuilder, so no option to control the volume, no full-screen mode, no easy way to switch from French to English, etc.

 In short, I have a very good story, but a "rotten" visual novel presentation. Do I recommend it? Difficult.
The very first Princess Maker game. A sim/stats game to raise. It's not as complete as Princess Maker 2 - there are fewer endings and random events - but it's still very enjoyable to play. There is nudity if Maria goes on vacation during the summer and I must admit that these images make me uncomfortable.... (especially when she still young) Apart from that, it's a very good game. Warmly recommend it to Princess Maker fans.
Black Swan has a nice presentation. The HOG scenes are not bad, although the objects are often too well hidden, or in the corner of the screen. The subtitles during several scenes don't correspond 100% to what is said. Some sentences are also strangely constructed, as if English had not been the source language of the project. There are few BGM and it's very repetitive. Apart from the scenes in HOG, there are some mini-games, but they are few and they are the same as in all the other HOG. (Assembling a picture, the pipe game, repeating the melody on a piano, etc.) I was hooked on the story at first, but it quickly became cliché and boring. Because "the spirit of a lady who made a contract with an evil entity for x reasons starts killing people and our heroine has to stop her by traveling between two worlds with a magic object", it's deja vu. Just see "Dark Arcana: The Carnival" or "Haunted Past: Realm of Ghosts", just for a character who travels between two worlds. So it's hard to recommend it, unless you find it in a bundle or at a very deep discounted price.
A novel adapted into a video game with RPG Maker. We have here a visual novel, with some fights. I liked the story, with its different endings, but I find that the descriptive passages could have been shortened. After all, in the game you can "see" all the places our heroes explore. Also, the two art styles used don't go well together. On one hand, we have a cute and colorful chibi style from the RTP. On the other hand, we have the resources of "Pop! Horror City pack", which is a retro style, with darker colors and non-chibi characters. I still enjoyed Glory by Example.
Exceptional
When it was released on steam, the game had problems with saves and crashes, but they are solved. I never played the free version, but I loved Mad Father! A great little game with a scary atmosphere.
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