Reviews
Display options:
Wowie this game looks really good, it has one of the best graphics for NES and cutscenes, really pushed the limits of 8 bits. Also it has a story, but its just like every other game out there (kill the bad guy). The concept is really interesting, and it's not just straight up medieval normie RPG, it kinda has a Dragon Ball vibe for me.
It's EXTREMELY GRINDY to the point where you're better off playing the game as a side thing and watching a video on youtube or listening to a podcast, it's THAT level of grindness. And that's a no-no.
The art is beautiful and it also has cutscenes which I haven't seen in any games before (from that time). If you can tolerate the grindy nature of JRPGS from this time, the game is pretty fun. Personally I enjoy grindy games so I didn't mind much, so this game is definitely a recommend from me.
I can tolerate grind, yes. I can. What I can't tolerate are those MAZES, THOSE LABYRINTHS, MADE FOR YOU TO KEEP LOCKED FOR YEARS INSIDE! YEARS! DO YOU KNOW HOW LONG I'VE BEEN LOCKED THERE? I'm terrible with directions.
Many times have I gotten to a door on the first cave thinking "whee finally I can proceed" just to receive a slap on my face upon realizing that I walked in a circle and actually just left the damn cave. Also, it's a cave, right? Why does it look like a labyrinth and NOT A CAVE?
You play as Allis (I may have forgotten her name already) that wants to avenge her brother, killed by... Raviolli? Venice? Lechic? Lessic? Oh, Lessic. Great, it's one of those games with weird damn names. If you want the whole story go read the massive info dump on the manuals that old games love so much.
You get some companions along the way, like Odin! Wait, Odin?! ....uh, anyways, it plays exactly the way you think an old JRPG would.
Overall, rating out of 100:
Story: 15
Extra points for not being a straightforward "there's a bad guy and we'll kill him", instead being a "there's a bad guy and he killed my brother so let's kill him". Actually would've liked to play AS the bad guy, he looks cool.
Gameplay: 30
Way more grindy than it should be, if it was toned a bit down I'd give more points. (also, one of the skills is "BYE" which makes you run away, I laughed my ass off when I saw that, but it does have its uses)
Graphics: 100
Simply breath taking, as quoted by Beanu Rivers. I think he said that. I'm not good with names.
Sound/Music: 10
Considering everything, this section is definitely lacking. Not memorable or good at all, but it does fill the void of no sounds. So... better than nothing I suppose.
That leaves Phantasy Star with a Phantastic (TM) 155 out of 400! Can someone lend me a guide so I can get out of here?
It's EXTREMELY GRINDY to the point where you're better off playing the game as a side thing and watching a video on youtube or listening to a podcast, it's THAT level of grindness. And that's a no-no.
The art is beautiful and it also has cutscenes which I haven't seen in any games before (from that time). If you can tolerate the grindy nature of JRPGS from this time, the game is pretty fun. Personally I enjoy grindy games so I didn't mind much, so this game is definitely a recommend from me.
I can tolerate grind, yes. I can. What I can't tolerate are those MAZES, THOSE LABYRINTHS, MADE FOR YOU TO KEEP LOCKED FOR YEARS INSIDE! YEARS! DO YOU KNOW HOW LONG I'VE BEEN LOCKED THERE? I'm terrible with directions.
Many times have I gotten to a door on the first cave thinking "whee finally I can proceed" just to receive a slap on my face upon realizing that I walked in a circle and actually just left the damn cave. Also, it's a cave, right? Why does it look like a labyrinth and NOT A CAVE?
You play as Allis (I may have forgotten her name already) that wants to avenge her brother, killed by... Raviolli? Venice? Lechic? Lessic? Oh, Lessic. Great, it's one of those games with weird damn names. If you want the whole story go read the massive info dump on the manuals that old games love so much.
You get some companions along the way, like Odin! Wait, Odin?! ....uh, anyways, it plays exactly the way you think an old JRPG would.
Overall, rating out of 100:
Story: 15
Extra points for not being a straightforward "there's a bad guy and we'll kill him", instead being a "there's a bad guy and he killed my brother so let's kill him". Actually would've liked to play AS the bad guy, he looks cool.
Gameplay: 30
Way more grindy than it should be, if it was toned a bit down I'd give more points. (also, one of the skills is "BYE" which makes you run away, I laughed my ass off when I saw that, but it does have its uses)
Graphics: 100
Simply breath taking, as quoted by Beanu Rivers. I think he said that. I'm not good with names.
Sound/Music: 10
Considering everything, this section is definitely lacking. Not memorable or good at all, but it does fill the void of no sounds. So... better than nothing I suppose.
That leaves Phantasy Star with a Phantastic (TM) 155 out of 400! Can someone lend me a guide so I can get out of here?
Couldn't get singleplayer to work no matter how hard I tried. Nuff said.
«Buggy as hell»
«Reviewers bribed»
a fun game with good mechanics, the dev know the limits of those. All the art of the game is compelling and make a cool ambiance. the ost really cool and some missions are simply incredible. He s kind of court but really cool game
«Blew my mind»
«Underrated»
One of the best games I've played. The story, the music and the art are flawless, the combat is a bit underwhelming but it is not the main focus of the game so it barely matters. I cannot recommend it enough.
«Blew my mind»
«OST on repeat»
This game, to this day is still fun and interesting to play. Of course many things are dated and the game does ZERO hand holding, which has its pros and cons. There are many things that are hidden in ways that makes you go "what in the frick man (you can't swear, this is a family friendly game)", such as bombing one SPECIFIC ROCK IN A MOUNTAIN. WHAT.
The game's difficulty is okay tho, with the exception that you cannot throw swords if you don't have max health, and once you come back to life you restart with 3 hearts always. That's not a huge problem later on as you have potions (if you figured out how to get them) and fairy fountains.
Nowadays, so that you don't waste 9 hours trying to understand where to go next, I recommend a guide. I played without one and finished temple 4 before I even found the second one. Not exactly fun wandering everywhere trying to figure out what the hell you're supposed to do.
Also this game is GRINDY, and the old man thinks speaking in cryptic language is fun. Unfortunately trying to kill the old man only results in you being set on fire by his fireballs. Bummer.
This game was very innovative when it was released, with an open world, save system and a story (kinda, very cliche even for its time but hey, 1 is more than 0).
You play as Zelda trying to save some girl or something from NEON pig man. Like everyone who wears neon and kidnaps princesses, Ganon (pigman) is very evil. You count with the (not) helpful duo of old man and old woman, and their primary job is to piss you off. In that, I think Nintendo nailed it.
There are many tools that you get, and they're very fun to use. Some bosses are very difficult until you realize that bombs = the shit.
Overall, rating out of 100:
Story: 10
You've got the setting and the basic progression, it's okay.
Gameplay: 40
Solid and fun, has a save system so you don't have to finish it in one run.
Graphics: 10
It looks good, there are many other games that look better on NES but considering the size of this one, it's good.
Sound/Music: 80
Okay, the OSTs on this game are absolutely timeless.
This leaves Legend of Zelda with a secret 140 out of 400! Bonus points for no "Hey, listen!", minus points for old man wasting my time instead.
The game's difficulty is okay tho, with the exception that you cannot throw swords if you don't have max health, and once you come back to life you restart with 3 hearts always. That's not a huge problem later on as you have potions (if you figured out how to get them) and fairy fountains.
Nowadays, so that you don't waste 9 hours trying to understand where to go next, I recommend a guide. I played without one and finished temple 4 before I even found the second one. Not exactly fun wandering everywhere trying to figure out what the hell you're supposed to do.
Also this game is GRINDY, and the old man thinks speaking in cryptic language is fun. Unfortunately trying to kill the old man only results in you being set on fire by his fireballs. Bummer.
This game was very innovative when it was released, with an open world, save system and a story (kinda, very cliche even for its time but hey, 1 is more than 0).
You play as Zelda trying to save some girl or something from NEON pig man. Like everyone who wears neon and kidnaps princesses, Ganon (pigman) is very evil. You count with the (not) helpful duo of old man and old woman, and their primary job is to piss you off. In that, I think Nintendo nailed it.
There are many tools that you get, and they're very fun to use. Some bosses are very difficult until you realize that bombs = the shit.
Overall, rating out of 100:
Story: 10
You've got the setting and the basic progression, it's okay.
Gameplay: 40
Solid and fun, has a save system so you don't have to finish it in one run.
Graphics: 10
It looks good, there are many other games that look better on NES but considering the size of this one, it's good.
Sound/Music: 80
Okay, the OSTs on this game are absolutely timeless.
This leaves Legend of Zelda with a secret 140 out of 400! Bonus points for no "Hey, listen!", minus points for old man wasting my time instead.
The combat is a clusterfuck, healing is non existant and waiting for abilities to come out of cooldown is boring.
The worldmap traveling is nice as are the graphics, but fighting the camera is a lost battle.
The worldmap traveling is nice as are the graphics, but fighting the camera is a lost battle.
This was my most anticipated game of all time. Never before had I been so anxious and ecstatic about an announcement I had wanted for nearly seven years. Now that I have played it several times im must confess this story makes me mad and is still irritatingly runs at a snail's pace when in menus. But the game has some of the most freestyle form of gunplay i've had the pleasuring of experiencing. Every character is so much fun to play as, despite the fact that these are the worst set of Vault Hunters in the entire franchise. The Graphics are fantastic for the art style and the new worlds are the greatest thing to happen since Elpis. In the end this is not my favorite Borderlands by a long shot but still ends around an 8/10 for me thanks to the improvements in gameplay, visuals, gun variety, class variety, and its diverse locations. - End note... Gearbox fix your goddamn writers room and get Anthony Burch back into the chair because holy damn the writing has be spotty since BL2.
It's a super-short completely linear "message" indie game, so you need to come in with the right expectations. The experience of playing the game is closer to a five-minute YouTube video than a longer-form interactive game.
That said, the medium is a perfect fit for the author's intended message, which hits hard at the end, and the theme of the game seems prophetic given how much worse all of the dynamics that the game explores have gotten in the intervening years. Graphics and gameplay design fit well with the game's intended purpose, so no complaints there.
I'm reviewing this after thinking about it out of the blue while watching the news several years after I last played it. If the fact that it's still on my mind after so many years isn't an endorsement, I don't know what else could be -- highly recommended.
That said, the medium is a perfect fit for the author's intended message, which hits hard at the end, and the theme of the game seems prophetic given how much worse all of the dynamics that the game explores have gotten in the intervening years. Graphics and gameplay design fit well with the game's intended purpose, so no complaints there.
I'm reviewing this after thinking about it out of the blue while watching the news several years after I last played it. If the fact that it's still on my mind after so many years isn't an endorsement, I don't know what else could be -- highly recommended.
«Blew my mind»
«That ending!»
Journal Style Review:
The opening is so slow. Kind of boring. I’m looking forward to actually playing the game once I’m out of the tutorial portion but at 2 hours in it still feels like a tutorial in a way.
These skull villains are hilariously bad. All of the writing is awful. The story is slow and awful (I mean it’s for kids so whatever). Catching and fighting Pokemon on the other hand is pretty fun. Can’t deny that. They really haven't made a lot of changes to how Pokemon plays. I’m okay with that at the moment since it’s been about 10 years since I’ve played. It’s has some nostalgia for sure.
Super dumb story. Even for kids. But still fun for the simple Pokémon mechanics. It’s an easy relaxing game.
I don’t think I like the Z moves. I don’t think any of the major changes are that great. Also it feels a bit light on new Pokémon. Still it’s relatively addictive still and pretty easy going to play. Planning out a party of balanced Pokémon is still fun.
I’m like 12 hours in. It’s fun, but I think a lot of that is because I play it during times I’m bored and don’t have anything else to do. Its essentially the same game as the old ones with a handful of new Pokémon and a couple bad decisions on game mechanics. It’s fine for what it is. A relaxing time killer for times when you have to wait somewhere.
I’m calling it even though I didn’t finish. It’s not worth my time. Even when travelling.
Final Score: B
The opening is so slow. Kind of boring. I’m looking forward to actually playing the game once I’m out of the tutorial portion but at 2 hours in it still feels like a tutorial in a way.
These skull villains are hilariously bad. All of the writing is awful. The story is slow and awful (I mean it’s for kids so whatever). Catching and fighting Pokemon on the other hand is pretty fun. Can’t deny that. They really haven't made a lot of changes to how Pokemon plays. I’m okay with that at the moment since it’s been about 10 years since I’ve played. It’s has some nostalgia for sure.
Super dumb story. Even for kids. But still fun for the simple Pokémon mechanics. It’s an easy relaxing game.
I don’t think I like the Z moves. I don’t think any of the major changes are that great. Also it feels a bit light on new Pokémon. Still it’s relatively addictive still and pretty easy going to play. Planning out a party of balanced Pokémon is still fun.
I’m like 12 hours in. It’s fun, but I think a lot of that is because I play it during times I’m bored and don’t have anything else to do. Its essentially the same game as the old ones with a handful of new Pokémon and a couple bad decisions on game mechanics. It’s fine for what it is. A relaxing time killer for times when you have to wait somewhere.
I’m calling it even though I didn’t finish. It’s not worth my time. Even when travelling.
Final Score: B
Best RPG ever.
Meh only because this game is too hard for me and retired after Guardian Ape.
Definitely one of the best Tony Hawk games ever produced. Just feels so good to do tricks, the enviornments all feel super well thought out and fairly well designed for tricking around. The story is nothing amazing but is honestly completely elevated by how much of a punk bastard Eric Sparrow is as a character. Every level and mission generally feels fair to complete and also fun to play, teaching you the mechanics and also inspiring the player to actively become better at the game. If you're gonna play any Tony Hawk game play this one 100 percent.
«Blew my mind»
«Just one more turn»
If you wanna realistic bus driver game, with great bus graphics, I would recommend OMSI to you, if you like buses and public transport. At the beginning there are only two maps; Grundorf and Berlin. There are lots of community content, best maps are Prague, Sczeczien or BOTW 2.9.
«Underrated»
You gotta appreciate the effort to make a decent police/firefighter/ambulance simulator for once, but man is this game uninspiring. Even considering that it's an early access game (so no, no complains here about bugs, aboout one and a half character and vehicle customization options, etc.), it's got next to nothing to offer you except for mediocre at best controls and basic satisfaction of "go there, arrestz em, grab em, put em in your car, drive em back to the station and turn em in". It sounds more or less like actual policeman's job, but after some 4-5 calls you get bored so much you just wanna run your face over the keyboard in desperate hope of diversifying your gameplay at least in some way.
The firefighter and ambulance gameplays are riddled with the same exact issues. You just end up wishing this game had at least something more to it when you play, more life, more diversity.
«Boooring»
It's a good game, but it has non-linear progression and that along with the fact that there is no map and the best ending is only achieved if you beat the game in under one hour and... Yeah.
The levels aren't really that unique, the controls are restrictive. The enemies are cool and all but that doesn't make it for me at least. For example you can't even crouch and shoot, instead you turn into a ball which doesn't allow you to shoot at all.
Eh, hopefully the other Metroid games are better, I can't recommend this one now though. Perhaps it was a lot more fun way back when.
Overall, rating out of 100:
Story: 10
Like Castlevania, there's a story there, I think. It's probably in the manual, as always.
Gameplay: 5
It's worse than Castlevania somehow.
Graphics: 10
They're not very impressive.
Sound/Music: 0
Nope, not even this one.
That leaves Metroid ballin' with 25 out of 400! Worth for Samus taking off her helmet (not really).
The levels aren't really that unique, the controls are restrictive. The enemies are cool and all but that doesn't make it for me at least. For example you can't even crouch and shoot, instead you turn into a ball which doesn't allow you to shoot at all.
Eh, hopefully the other Metroid games are better, I can't recommend this one now though. Perhaps it was a lot more fun way back when.
Overall, rating out of 100:
Story: 10
Like Castlevania, there's a story there, I think. It's probably in the manual, as always.
Gameplay: 5
It's worse than Castlevania somehow.
Graphics: 10
They're not very impressive.
Sound/Music: 0
Nope, not even this one.
That leaves Metroid ballin' with 25 out of 400! Worth for Samus taking off her helmet (not really).
Play this if you hate your life and want to suffer. In this game you're Simon, a guy that's very angry with Dracula 'cause he's too edgy for him. Naturally.
Well holy crap this game is difficult, it feels like most of the difficulty is artificial as it comes from you being so clunky and slow, but most enemies have a pattern and are unique which makes the fights interesting. Most enemies with the exception of that goddamned monkey.
The true difficulty, however, lies in the bosses. Some are fun to fight, others are Frankenstein, Death and Dracula (which, spoilers alert, has TWO phases).
You also lose your weapon upgrades and sub-weapons when you die. Which will happen a lot. How do you get them? Hah, simple, you break candles of course! And the shot multipliers are random, which sucks because they're important.
Also, your whip is very slow and if you whip while you're in the air you cannot change directions, sounds specific but it gets annoying trust me.
The levels are great and unique from each other and using the subweapons is also pretty fun, and really most bosses are okay to fight with the exception of Death and Dracula (TM).
All in all, never want to play this again. It's interesting to see where so many games got their inspiration from, and it's a good game. I'm also not saying difficulty = bad but it has to be done right and to be rewarding, once I killed the difficult bosses I couldn't think of anything else other than "wow this cost me 30 years of my life, do I need to do it again?".
Overall, rating out of 100:
Story: 10
There's a story there, I think.
Gameplay: 10
Already explained why, but basically: whip, monkey and the DnD (Death and Dracula, bros in crime).
Graphics: 40
They're REALLY good for a NES game.
Sound/Music: 30
Unique and recognizable. Classic.
This leaves Castlevania with a whippin' 90 out of 400! Holy water!
Well holy crap this game is difficult, it feels like most of the difficulty is artificial as it comes from you being so clunky and slow, but most enemies have a pattern and are unique which makes the fights interesting. Most enemies with the exception of that goddamned monkey.
The true difficulty, however, lies in the bosses. Some are fun to fight, others are Frankenstein, Death and Dracula (which, spoilers alert, has TWO phases).
You also lose your weapon upgrades and sub-weapons when you die. Which will happen a lot. How do you get them? Hah, simple, you break candles of course! And the shot multipliers are random, which sucks because they're important.
Also, your whip is very slow and if you whip while you're in the air you cannot change directions, sounds specific but it gets annoying trust me.
The levels are great and unique from each other and using the subweapons is also pretty fun, and really most bosses are okay to fight with the exception of Death and Dracula (TM).
All in all, never want to play this again. It's interesting to see where so many games got their inspiration from, and it's a good game. I'm also not saying difficulty = bad but it has to be done right and to be rewarding, once I killed the difficult bosses I couldn't think of anything else other than "wow this cost me 30 years of my life, do I need to do it again?".
Overall, rating out of 100:
Story: 10
There's a story there, I think.
Gameplay: 10
Already explained why, but basically: whip, monkey and the DnD (Death and Dracula, bros in crime).
Graphics: 40
They're REALLY good for a NES game.
Sound/Music: 30
Unique and recognizable. Classic.
This leaves Castlevania with a whippin' 90 out of 400! Holy water!
Not to be confused with the computer virus, although I'd much rather get that one instead.
Don't get me wrong, the concept is okay and the game could be fun, the problem is that you have attacks from up and down stances. That is, when you're standing and crouching. So you CANNOT block attacks that come from the crouch stance when you're standing, and you cannot move while crouching either.
That makes for a very clunky and unnatural feeling gameplay, and the enemies HAVE NO TELL of which one their attack will be.
That, along with the fact that you restart the whole game when you die and... Yeah. No.
The graphics are good, though, but that doesn't save this game.
Overall, rating out of 100:
Story: 0
Egh.
Gameplay: 0
Ugh.
Graphics: 20
They're pretty nice.
Sound/Music: 0
Agh.
That leaves Trojan with a horse worth 20 out of 400! This really makes you FEEL like you've been betrayed.
Don't get me wrong, the concept is okay and the game could be fun, the problem is that you have attacks from up and down stances. That is, when you're standing and crouching. So you CANNOT block attacks that come from the crouch stance when you're standing, and you cannot move while crouching either.
That makes for a very clunky and unnatural feeling gameplay, and the enemies HAVE NO TELL of which one their attack will be.
That, along with the fact that you restart the whole game when you die and... Yeah. No.
The graphics are good, though, but that doesn't save this game.
Overall, rating out of 100:
Story: 0
Egh.
Gameplay: 0
Ugh.
Graphics: 20
They're pretty nice.
Sound/Music: 0
Agh.
That leaves Trojan with a horse worth 20 out of 400! This really makes you FEEL like you've been betrayed.
Wow! This one is definitely underrated! I was very pleasantly surprised by how solid the gameplay and graphics are, and there is even a little bit of story there. The levels are clever and fun, the monster don't take 8000 hits to die, the movement is fast and precise, there are multiple weapons and bosses, what the hell? What?! Huh?!
Easily became one of FAVORITE NES games, and it's sad to see it's not very well known. Ah, well.
My only complaint is that the sounds are pretty below average, and the sound when you're about to die is EAR DESTROYING.
Other than that, holy crap this game is great.
You play as a space girl that has a space bike that goes through asteroids?? It may seem like one of those bullet hell games, but it's actually a sidescroller in the style of metroid and such. There are passwords so you can progress the game without starting from the beginning everytime.
If you start off the game and go down the elevator, you see something along the lines of "Go up!" which is pretty funny and shows that the developers thought and actually played the game.
Definitely a gem. Overall, rating out of 100:
Story: 10
It's not explicitly told to you but there are bits and pieces that you can figure out.
Gameplay: 100
Tis fun! Tis fun and such shall receive a high score. Also worth to note for anyone that plays the game, if you sprint for a while (run for a few blocks) you will also JUMP higher, so basically you take momentum and allows you to jump blocks that you wouldn't be able to.
Graphics: 60
Wow. Everything from the levels to the characters, pretty good.
Sound/Music: 0
No. No. No. It's bearable but when you have low life? Holy crap just restart the game and you're better off that way. The background also FLASHES RED if the agonizing sounds weren't enough.
This leaves Layla with a BLASTING 170 out of 400! There are even bonus levels that you control the bike!
Easily became one of FAVORITE NES games, and it's sad to see it's not very well known. Ah, well.
My only complaint is that the sounds are pretty below average, and the sound when you're about to die is EAR DESTROYING.
Other than that, holy crap this game is great.
You play as a space girl that has a space bike that goes through asteroids?? It may seem like one of those bullet hell games, but it's actually a sidescroller in the style of metroid and such. There are passwords so you can progress the game without starting from the beginning everytime.
If you start off the game and go down the elevator, you see something along the lines of "Go up!" which is pretty funny and shows that the developers thought and actually played the game.
Definitely a gem. Overall, rating out of 100:
Story: 10
It's not explicitly told to you but there are bits and pieces that you can figure out.
Gameplay: 100
Tis fun! Tis fun and such shall receive a high score. Also worth to note for anyone that plays the game, if you sprint for a while (run for a few blocks) you will also JUMP higher, so basically you take momentum and allows you to jump blocks that you wouldn't be able to.
Graphics: 60
Wow. Everything from the levels to the characters, pretty good.
Sound/Music: 0
No. No. No. It's bearable but when you have low life? Holy crap just restart the game and you're better off that way. The background also FLASHES RED if the agonizing sounds weren't enough.
This leaves Layla with a BLASTING 170 out of 400! There are even bonus levels that you control the bike!
«Underrated»
You play as Icarus as a kid, before he died in the ocean, you know. If I remember correctly in Icarus lore, this is probably you climbing out of the labyrinth (without actually using your wings 'cause kids are dumb dumbs obviously). The gameplay is pretty much Ice Climber but without the block breaking mechanics, instead you've got enemies that actively try to kill you. Sometimes the climbing is pretty challenging and once you fall and there is no platform, you die and restart over. Just like in real life, if something is out of your field of vision it ceases existing. So if the platforms get out of the screen once when you get higher, and you fall where it would be, you die.
Overall, rating out of 100:
Story: 0
It's Icarus lore, and none of that is shown in the game.
Gameplay: 20
Enjoyed it more than Ice Climber, but mostly because the jumping isn't terrible.
Graphics: 10
Nothing phenomenal. But the animations are nice at least.
Sounds/Music: 10
It's pleasant.
That leaves Kid Icarus with a fallin' 40 out of 400! Next game there'll be a water level.
Overall, rating out of 100:
Story: 0
It's Icarus lore, and none of that is shown in the game.
Gameplay: 20
Enjoyed it more than Ice Climber, but mostly because the jumping isn't terrible.
Graphics: 10
Nothing phenomenal. But the animations are nice at least.
Sounds/Music: 10
It's pleasant.
That leaves Kid Icarus with a fallin' 40 out of 400! Next game there'll be a water level.
Ever tried to skate in real life and just ended up bottom up in an asphalt road, disfiguring your face forever and ending up being called flat-face in all of middle school? No? Well neither did I.
I forgot where I was going with that, but that outcome is certainly preferable than playing Skate or Die!
The game's controls are like trying to pilot a plane without going through a course beforehand, and guess what the controls CHANGE for each minigame! What?! You're better off learning how to skate in real life than wasting time trying to learn each minigame, because even when you do it's not good to control.
That aside, the game has a very interesting concept, and as far as I know it's one of the first if not the first skate videogame out there, it's just a shame the controls were handled (heh) like shit.
Overall, rating out of 100:
Story: 0
There's really not a story in here. Nor does it need to have, honestly.
Gameplay: 0
Counter-intuitive. If it was like the race games with directionals functioning like Marble Madness (that is, like most games nowadays) it'd be miles better, and I'd be able to recommend this game.
Graphics: 20
They're reeaaallly nice.
Sound/Music: 0
Ah.
This leaves Skate or Die! with a skating 20 out of 400! I choose die.
I forgot where I was going with that, but that outcome is certainly preferable than playing Skate or Die!
The game's controls are like trying to pilot a plane without going through a course beforehand, and guess what the controls CHANGE for each minigame! What?! You're better off learning how to skate in real life than wasting time trying to learn each minigame, because even when you do it's not good to control.
That aside, the game has a very interesting concept, and as far as I know it's one of the first if not the first skate videogame out there, it's just a shame the controls were handled (heh) like shit.
Overall, rating out of 100:
Story: 0
There's really not a story in here. Nor does it need to have, honestly.
Gameplay: 0
Counter-intuitive. If it was like the race games with directionals functioning like Marble Madness (that is, like most games nowadays) it'd be miles better, and I'd be able to recommend this game.
Graphics: 20
They're reeaaallly nice.
Sound/Music: 0
Ah.
This leaves Skate or Die! with a skating 20 out of 400! I choose die.