Reviews
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96/100
67/100
81/100
97/100
95/100
69/100
72/100
82/100
100/100
39/100
"Bravo Six, goin' dark."
This review is based only on the SP campaign, which is awesome. The story is edgy without being too much, voice acting is top notch in characters like Kyle, Price, Farah, etc..., the NV graphics are unbelievably good and it is overall a good story which teases at an even better game coming next. The campaign is a bit too short though IMO and the ending seems like a bit too much of a "Fast & Furious" sort of ending which I dislike given the flow of the rest of the campaign.
8.0/10
Update: Game finished. Performs like shit on a base PS4 but the story is so good and the ending is imo, very satisfying. I can't wait to see the next one.
The game still performs like crap on a base PS4 but once you get used to its traversal mechanics pretty well, this game is just plain good. I'll admit, I really wasn't expecting this game to be even close to as good as it is. The story is so much better than I expected and you're always (At least I was) guessing what's going to happen next. Skills are dope and once you reach a certain point that I won't spoil, finally ecstasy.
Okay so, this is a game of high highs and very low lows.
The combat is FUN, I mean, I'm only like 5 hours in and I already have a dual bladed light saber? YES PLEASE THANK YOU.
The characters seem pretty likable and dope so far.
Music is Star Wars'y and I dig it.
I dig the worlds so far
Now on to the negatives.
Holy shit this runs badly on a base PS4.
Cutscenes are a total mess, causing lag and even completely stopping the game for them to load. (This led to one event in particular bugging out and ruining the moment.)]
Back tracking is a goddamn disaster and needs to be revamped.
The "Souls like" bonfire BS sucks as does the incredibly low stim count at start considering they don't heal for shit.
Overall, I like this game enough to give it a pass but it's bogged down by some humongous issues that keep it from being a great game.
Completed: 16 December 2019
Playtime: ~ 30h
Rating: 9/10
All in all a splendid adventure that keeps you playing on and on, with a gorgeous design and a marvellous story

Catherine Classic is a remarkable story driven "jump'n'run - puzzle game" which follows the story of Vincent Brooks, who's haunted by supernatural nightmares.
These are caused by the inner conflict between his feelings for his long-time girlfriend Katherine and an affair with a beauty named Catherine.
Half anime, half puzzle-game, Catherine Classic is divided into two parts.
The daytime, where Vincent is awake and mostly at the "Stray Sheep" bar.
And the night-time, containing several levels with the goal is to climb a tower of blocks and escape the nightmares.
Even though the game's been released 8 years, graphics and facial expressions are better than some games I've played before.
The only thing which annoyed me is that the game pauses every time the narrator or someone else says something... Even if it's non-tutorial stuff
But that's just an minor detail
Something I very liked are the fun facts about drinks and alcohol you receive while drinking at the "Stray Sheep"
Also, the more drunk you are at daytime, the faster you can move in your nightmares.
!!! Unfortunately this doesn't work in real life so be careful and also don't drink and drive !!!
Also, I honestly recommend playing the nightmare parts with a d-pad for better control
~Stats~
Developed by Atlus under the directions of Katsura Hashino
Released for PlayStation 4, PlayStation 3, Xbox 360, PlayStation Vita and Microsoft Windows
I played round about 30 hours all in all on normal. But there are eight endings so you can definitely play it several times and try to reach every one of them.
«Blew my mind»
«Just one more turn»
After finishing this game, every other game feels like garbage and certainly not worth to be paid with the same currency.
«Blew my mind»
«OST on repeat»
This game use to be fun, interesting, and worth playing. I loved playing so much that i joined their VIP (29.99 month), bought the daily gem pack (5.99 every 14 days), and bought their 40.00 gem pack (sometimes more) for the weekly event. But the devs have decided that they are not making enough money off the game so now unless you spend a couple hundred dollars every week, you will not be able to get the full deck for the week and now with all the changes you can’t hardly play unless you buy the full deck because they made your decks worthless so you would have to pay for the new ones. Don’t play this game, unless you have the money (lots of it).
A wonderful return to the roots of the series.
At first impact the beautiful visuals will welcome you back and the three characters mechanics immediately feel famliar.
Having played the game entirely in local couch co-op: it has one major bug with Player 1 jumps causing random disapperance of the casted abilities, aka mage cubes, thiefs ropes and knights dream-shields, therefore forcing Player 2 to do most of the work and Player 1 to switch to a character without casted content on screen.
The boss fights are completely unbalanced and the first one happens too soon causing major frustration in what is, at first glance, a relaxing puzzle game. The last boss is just not fun.
Collecting all extras is not worth the effort.
At first impact the beautiful visuals will welcome you back and the three characters mechanics immediately feel famliar.
Having played the game entirely in local couch co-op: it has one major bug with Player 1 jumps causing random disapperance of the casted abilities, aka mage cubes, thiefs ropes and knights dream-shields, therefore forcing Player 2 to do most of the work and Player 1 to switch to a character without casted content on screen.
The boss fights are completely unbalanced and the first one happens too soon causing major frustration in what is, at first glance, a relaxing puzzle game. The last boss is just not fun.
Collecting all extras is not worth the effort.
bullshit game
it's not fair in any kind. Having alpha walls in the middle of the map, while ragdoll bodys can fall through them, so u cant loot your well deserved stuff.
Besides having a timer to escape + you hydration and food bar, which will also kill you withtin minutes (because everybody knows, people tend to die withing hours without food or water, haha.)
this is the most absurd idiots piece of garbage i have encountered yet, AND THEY DARE TO SELL THIS PILE OF CRAP FOR UP TO A 120 BUCKS
i spit on their entire team. how can u possibly suck so hard at making games
But in all honesty, the sound design is good.
anyway, keep good distance to this game, it sucks.
it's not fair in any kind. Having alpha walls in the middle of the map, while ragdoll bodys can fall through them, so u cant loot your well deserved stuff.
Besides having a timer to escape + you hydration and food bar, which will also kill you withtin minutes (because everybody knows, people tend to die withing hours without food or water, haha.)
this is the most absurd idiots piece of garbage i have encountered yet, AND THEY DARE TO SELL THIS PILE OF CRAP FOR UP TO A 120 BUCKS
i spit on their entire team. how can u possibly suck so hard at making games
But in all honesty, the sound design is good.
anyway, keep good distance to this game, it sucks.
Witcher 3 is, quite possibly, the greatest RPG ever made.
One of the best games I've ever played. Simply amazing. Loved the emotion and the philosophy behind it <3
«Blew my mind»
5/10