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a good game for newcomers to the series, but if youve played before it wont feel too different. combat is as good as it gets, which is very fun, but the story is pretty awful and online multiplayer was an afterthought. doesnt seem like it wants to be a serious mainstream contender while co-opting some of the more questionable aspects of popular games. post-stall maneuvers were finally implemented and are unfortunately useless.
very engaging combat that rewards the time you've put into practicing it. movement is mostly free and fluid and overall makes for the most fun gameplay out of From Software to date. violent spikes in difficulty, some very questionable/repetitive boss design, bland soundtrack and story, and no character customization hamper this game.
It took a couple of tries to get into XCOM2, but it turns out I really like it! I skip all the cut scenes, because the story isn’t that great and none of the characters are particularly sympathetic, but the game itself is very engrossing and addictive. One part is the squad-based, turn-based, tactical combat and the other part is the management of your ship, gear and units, and the exploration of the world map. It can be very frustrating when the odds are against you (literally, when your shots miss, despite a 92% hit chance), but it can also be fun when you have to scramble after you missed that crucial shot. 

Edit: Oh and I actually preferred playing with a controller over playing with mouse and keyboard!

Edit 2: Loading times are quite long. 
Great early access!
5 stars
«Underrated»
«Beaten more than once»
It took me around 30 hours to get the credits in Fantasy Life but I roughly felt them, there are certain things that are stellar in this game, like the character design or environmental design, but for me the one that stood up the most was the writing, it has this comedic and beautiful tone that is not so common in a game aimed for "kids" but is brilliant, the gameplay is good but it felt kind of repetitive towards the end, maybe if I spiced things a little more with its job system which here is called "Life" maybe it could felt a little different.

My biggest complaint is mostly in its quest system, mainly in its main quests, which felt too systematic and stiff, if you want to advance on the story you cannot bring your party (you have 2 slots for different party members), instead there is a scripted party that sometimes is only 1 partner, the problem is that if you accepted the main quest, you can't add or change the party set up till you finish that chapter, it may seem like a nitpick but it grew by the middle of the story, and it also doesn't help that every chapter is structured in a very similar way, so it feels kinda repetitive. Another minor issue is the music, it's composed by Final Fantasy's original composer Nobuo Uematsu, and it has a certain charm but it sounds a little bit generic or simplistic at times, which maybe is kind of the point because this game is so simple and user friendly, it simplifies a lot of the quirks and complex mechanics of a "grow up" RPG and puts them in a game aimed for little kids, that is quite the feature I think.

Fantasy Life didn't change my life but I had a very pleasant time on it, its world is colorful and charming like a grandma tale, and it offers a simple but rewarding job system that even gives you a musical number when you master it. I think that FL is a nice entry to the RPG genre for little kids (I'm genuinely considering giving this game to my kids in the future) but it also has a nice challenge if you're up to the grinding.
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«Sit back and relax»
«Better with friends»
Story: 10/10 - Enjoyed it a lot. Loved the shift to norse mythology and the way the story played out. I found the pacing to be very good. There are a couple of moments, where the game purposefully slows the player down for some forced walking segments, which I personally dislike, but it wasn't to big of a deal here. The ending could have been a bit more climactic and the end boss could have been more spectacular (as you would expect from the series), but that's just me. 

Combat: 6/10 - Serves its purpose, but it's a step back from the older GoW titles in my opinion. Still, throwing the axe and calling it back is fun (until the novelty wears off at least).  Also they re-used the same mini boss (troll) about 9 times, which was a bit annoying, even though the enemy had a different twist to it's move set in every encounter, it got pretty old, pretty fast. In general enemy variety wasn't great, but that mini-boss was the only one that really rubbed me the wrong way.

Exploration: 5/10 - Kratos' movement is very limited, as are the areas he can actually reach. This may not be too  noticeable while playing through the story, but it gets extremely annoying when backtracking and looking for collectibles.

Graphics: 10/10 - Absolutely amazing. The visual fidelity is probably the strongest I've seen yet. Environments are beautiful and the characters look amazing and animate very well.

Sound: 10/10 - The soundtrack and the sound design as well as the voice acting are on point. 

Overall, I really enjoyed my first playthrough of God of War. As soon as I started collecting things and backtracking a lot for the platinum trophy though, the flaws in its gameplay became very noticable. Still highly recommended, if only for the first playthrough experience.
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Exceptional
Story: 10/10 - A great conclusion to the story of DMC, tying all the loose ends together and teasing a new beginning for the series. the characters are as fun as always and there were some amazing, epic moments near the end. Also there are lots of nods to the previous games. 

Combat: 10/10 - This is where this game truly shines. The combat in the series is always some of the deepest and most engaging in all of gaming. DMC5 in my opinion is DMC at it's best. And even though some of the more hard core fan base had some serious problems with it, I personally had probably the most fun ever. There are three characters (Nero, Dante and V) and each one of them plays very different. While I didn't enjoy V as much as the other two, I still thought he was  very well fleshed out and fun to use.

Graphics: 9/10 - The game runs on the RE Engine and it shows. It looks stunning and runs like a dream. the characters look amazing and their animations are on point. The only critique I will leave here is that the environments all kind of look very similar. But we're not here to enjoy the view, are we? We're here to kick demon ass.

Sound: 10/10 - Devil Trigger is now one of my favourite songs and it's definitely one of the greatest battle themes ever. Actually all of the battle themes are quite amazing and the music that plays while fighting the final boss gets you so pumped, you won't even be mad about dying a couple times. Though eventually frustration will get bigger...... BANGBANGBANG, PULL MY DEVIL TRIGGER!
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«Blew my mind»
«Beaten more than once»
Got bored after 2 games. Needs work, maybe try after early access is over.
Amazing game, even better with friends. Really deserves a sequel/remake.
One of a kind game, no other game has orbital mechanics like this and offers so many possibilities. There is something for everyone, I for one love building missiles. One thing to note though, there is a learning curve. It might be frustrating if you come in expecting tons of action right away. 
Fun game, not amazing, but it has a silly campaign and some of the vehicles are pretty cool. Enjoyed escaping cops and the military.
Good at times, bad and repetitive at others. You'll probably like it if your a fan of the genre, but I personally did not enjoy it.
Exceptional
The only game where you can drive out of a cargo plane, walk out onto the wing of a jet, and glide around mountain tops. 
One of the best Black Ops games to ever be released.
Very unique and interesting game. 
Amazing story, fun online mode, and just tons to do. Overall a great game.
Exceptional
Favorite Thing: I'm a sucker for a post-apocalyptic zombie adventure. Plus riding around on the bike was pretty fun.
Least Favorite Thing: Looting bodies. I know I'm at my limit for rags but I need more grenades! Date

Completed: 2019-05-12
Playtime: ~ 40h
Enjoyment: 9/10
Recommendation: I almost cancelled my preorder based on the reviews. I am very glad I did not.
Favorite Thing: A platformer with a heavy narrative.
Least Favorite Thing: There was nothing egregious so I'm going to say the crawling animation. It was bad.

Date Completed: 2019-04-27
Playtime: ~ 6h
Enjoyment: 8/10
Exceptional
This one is one of my few passions, games I just can't put down for an exceptionally long time. I always come back to it at some point, get burnt out and leave it for awhile, then come back.

The regular game-flow is superb, satisfactory and meaty. The shooting mechanics are so well designed that they fade into the background and it becomes almost zen-like. Comp mode is a joke, but it at least mostly forces decent team comps. When everything works as intended, it's utterly beautiful. Too bad the game is full of ass-holes.
«Can’t stop playing»
This game has aged amazingly well, music, character design, boss fights, animation, almost everything is incredibly good, my only concern is the controls, they're good but not perfect, and sometimes there are some slopes or jumps that feel kinda stiff. Aside from that, the challenge and the passing is great. I said that if you haven't played this, give it a shot.
«Can’t stop playing»
«Time-tested»
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