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7/10
The main draw of this game is being able to make your own character, which is what just slightly pushes it from a 5 to a 6, in my opinion. Otherwise, the combat system is pretty eh, it seems like you find one combo that works and spam it until you win. Transformations are fun, though. Story is the same as every Dragon Ball game, because every Dragon Ball game is just 're-experience the anime as a game'.
UPDATE: After how many times I've come back to this game, I feel obliged to give it a slightly higher score. I do really enjoy it, after all, even with the "pretty eh" combat system.
The main draw of this game is being able to make your own character, which is what just slightly pushes it from a 5 to a 6, in my opinion. Otherwise, the combat system is pretty eh, it seems like you find one combo that works and spam it until you win. Transformations are fun, though. Story is the same as every Dragon Ball game, because every Dragon Ball game is just 're-experience the anime as a game'.
UPDATE: After how many times I've come back to this game, I feel obliged to give it a slightly higher score. I do really enjoy it, after all, even with the "pretty eh" combat system.
«Beaten more than once»
What is so fascinating about this game is that it brings across a very contemporary story in the form of a fallout-esque RPG. Truly a great game that doesn´t compromise gameplay for a story or the other way around. I really loved the way this game played, although the final boss was rather one dimensional as a test of skills, the reveal was worth fighting it. Because in the end the enemy wasn´t a single person, it was the system. Every Character enriches the universe and every story is worth its playtime. Thank you Obsidian.
This game is overrated! Is probably what your thoughts will be as a person who straight jumped into the 3rd witcher game, it’s a massive game, and your opinion about it would count after at least 30 hours which is almost the time to play a new game, those who feel overwhelmed by it and found it tedious will probably not wait for ~30 hours to decide. Which is unfortunate, as its only after about 30 hours that this game progresses from something that is tedious/slow/overwhelming to come show itself to be one of the most polished deep video games that's been made to date. And when I say deep I don’t meant it to be very abstract in its writing, or bombarding the player with themes and theories that they couldn’t have up with, in fact there is nothing very deep or unexpected in it. What it has however is a sense of scale that is unsurpassed in any video game I've ever played.
The Witcher 3 continues the story of Geralt of Rivia, a known monster slayer aka Witcher who …you guessed it ..kills monster! After the events of the Witcher 1 & 2 Geralt has restored his memory and now he is searching for his former partner Yennefer of Vengerberg, Geralt with Yennefer have to look for Ciri who is constantly on run and is being chased by the "Wild Hunt"
The story starts slow as Geralt wants to find Ciri his adopted daughter, the game just like its prequels consists of prologue, acts, epilogue, the prologue starts with a tutorial area called White Orchard which teaches the player about the game and introduces them to its basics, it is this part that is slow and tedious because the game didn’t kick in yet, the game continues with act 1 main goal which is to find Ciri, the story may seem very simple as you have to look for a character but inside the journey Geralt will meet very complex characters and the main quests start going branching paths to side quests who are among the greatest side quests ever written in gaming. The game continues with ACT 2 and takes into the epic battle genre this time, in this act the game has lord of the rings vibes, an epic battle, which then continues on its epic scale into ACT 3, until the epilogue which can vary depending on the player decisions in the game. No matter what ending the player gets it always has something great and emotional behind it.
The story doesn’t end there, after the main game CD project RED introduces an expansion (Hearts of Stone) which is a short story expansion that blew my mind at how smartly written and engaging it is, the expansions introduces one of the most cunning and mysterious villains in history of gaming, and another equally amazing character. Unlike the main game in terms of side quests the quantity is very low, as the main focus here was to tell the short story in the main quest. The expansion also added some of the best boss fights in the whole series, boss fights that were a huge step up from the main game, requiring more mechanics to beat and having more advanced pattern.
The story progresses afterwards to reach the second expansion (Blood and Wine) which marks the end of Geralt journey, in my opinion an expansion one of its kind, very huge area that is also very beautiful, contains some of my favorite characters in the series, the expansion starts as a murder mystery then progresses into something fairytale-like that is full of neat references to famous books and finishes with one of the most memorable boss fights I have ever had in gaming.
It has to be noticed I have not mentioned the other aspects of the game, which I will cover in short. The Gameplay itself is very good, and while the combat and controls may feel clunky at first it won't take much time to get used to them, which afterwards Geralt feels like a dancing swordsman which is what he really is (according to the books and the lore). The combat itself is fairly basic and limited (again because of the lore) and contains light/heavy attack and dodge(side-step)/Roll buttons as well as having signs (mini-magic) it has similarities to Batman combat system, however I find the combat to start getting more advanced and having more depth once the players starts going with alchemy (bombs-oils-decoctions-potions) which basically adds new abilities to the gameplay, on higher difficulties the player needs to take advantage of monsters, read about their weakness and use the Witcher tools to overcome the challenge, the gameplay progresses by increasing levels and unlocking more skills to make various builds and especially around the second expansions it adds another layer to it by adding something called mutations. There are a lot of monsters and each has interesting ideas and design behind them. The dialogue choices are impactful and then there is one of my favorite mini games ever made called Gwent, a tactical card game that is really enjoyable, I sunk many hours into it while forgetting about the quests that im doing.
The Music is Slavic inspired and feels folklorish, its simple music most of the time, not an orchestra type of music, its simple and has as Geralt says "Nice Tune" it contains many memorable soundtracks.
The voice acting is greatly done as well, there is a difference in accents between regions which strongly showcase the different cultures the game tries to portray.
The art direction is simply breathtaking, the game is very screenshot worthy, to understand this point simply go to any thread on the internet and check for Witcher 3 shots, preferably on PC high settings and the amount of details and beautiful art design is mindblowing. It looks amazing.
The character cast is among my favorite, they have great distinct personalities, they have good development and backstory counting the previous games as well, some of the most complex and well written characters in gaming are presented in Witcher series, memorable cast with beautiful design and nice personality. You may notice most characters are not really good and not really bad, its shades of gray as in Witcher world there is no absolute evil or good.
Overall the game is open world story driven rpg, the main draw behind the game is its worldbuilding and writing which has main & side quests and characters. The game has the other good aspects as well, but if you are into open world story driven rpg games I cannot recommend this one enough, it is a must play game and is truly among the greatest games of all time, its recommended that you at least be familiar with the prequels Witcher 1 and Witcher 2 at least, to further understand the story better and enhance your experience and immersion. Thank you for Reading!
The Witcher 3 continues the story of Geralt of Rivia, a known monster slayer aka Witcher who …you guessed it ..kills monster! After the events of the Witcher 1 & 2 Geralt has restored his memory and now he is searching for his former partner Yennefer of Vengerberg, Geralt with Yennefer have to look for Ciri who is constantly on run and is being chased by the "Wild Hunt"
The story starts slow as Geralt wants to find Ciri his adopted daughter, the game just like its prequels consists of prologue, acts, epilogue, the prologue starts with a tutorial area called White Orchard which teaches the player about the game and introduces them to its basics, it is this part that is slow and tedious because the game didn’t kick in yet, the game continues with act 1 main goal which is to find Ciri, the story may seem very simple as you have to look for a character but inside the journey Geralt will meet very complex characters and the main quests start going branching paths to side quests who are among the greatest side quests ever written in gaming. The game continues with ACT 2 and takes into the epic battle genre this time, in this act the game has lord of the rings vibes, an epic battle, which then continues on its epic scale into ACT 3, until the epilogue which can vary depending on the player decisions in the game. No matter what ending the player gets it always has something great and emotional behind it.
The story doesn’t end there, after the main game CD project RED introduces an expansion (Hearts of Stone) which is a short story expansion that blew my mind at how smartly written and engaging it is, the expansions introduces one of the most cunning and mysterious villains in history of gaming, and another equally amazing character. Unlike the main game in terms of side quests the quantity is very low, as the main focus here was to tell the short story in the main quest. The expansion also added some of the best boss fights in the whole series, boss fights that were a huge step up from the main game, requiring more mechanics to beat and having more advanced pattern.
The story progresses afterwards to reach the second expansion (Blood and Wine) which marks the end of Geralt journey, in my opinion an expansion one of its kind, very huge area that is also very beautiful, contains some of my favorite characters in the series, the expansion starts as a murder mystery then progresses into something fairytale-like that is full of neat references to famous books and finishes with one of the most memorable boss fights I have ever had in gaming.
It has to be noticed I have not mentioned the other aspects of the game, which I will cover in short. The Gameplay itself is very good, and while the combat and controls may feel clunky at first it won't take much time to get used to them, which afterwards Geralt feels like a dancing swordsman which is what he really is (according to the books and the lore). The combat itself is fairly basic and limited (again because of the lore) and contains light/heavy attack and dodge(side-step)/Roll buttons as well as having signs (mini-magic) it has similarities to Batman combat system, however I find the combat to start getting more advanced and having more depth once the players starts going with alchemy (bombs-oils-decoctions-potions) which basically adds new abilities to the gameplay, on higher difficulties the player needs to take advantage of monsters, read about their weakness and use the Witcher tools to overcome the challenge, the gameplay progresses by increasing levels and unlocking more skills to make various builds and especially around the second expansions it adds another layer to it by adding something called mutations. There are a lot of monsters and each has interesting ideas and design behind them. The dialogue choices are impactful and then there is one of my favorite mini games ever made called Gwent, a tactical card game that is really enjoyable, I sunk many hours into it while forgetting about the quests that im doing.
The Music is Slavic inspired and feels folklorish, its simple music most of the time, not an orchestra type of music, its simple and has as Geralt says "Nice Tune" it contains many memorable soundtracks.
The voice acting is greatly done as well, there is a difference in accents between regions which strongly showcase the different cultures the game tries to portray.
The art direction is simply breathtaking, the game is very screenshot worthy, to understand this point simply go to any thread on the internet and check for Witcher 3 shots, preferably on PC high settings and the amount of details and beautiful art design is mindblowing. It looks amazing.
The character cast is among my favorite, they have great distinct personalities, they have good development and backstory counting the previous games as well, some of the most complex and well written characters in gaming are presented in Witcher series, memorable cast with beautiful design and nice personality. You may notice most characters are not really good and not really bad, its shades of gray as in Witcher world there is no absolute evil or good.
Overall the game is open world story driven rpg, the main draw behind the game is its worldbuilding and writing which has main & side quests and characters. The game has the other good aspects as well, but if you are into open world story driven rpg games I cannot recommend this one enough, it is a must play game and is truly among the greatest games of all time, its recommended that you at least be familiar with the prequels Witcher 1 and Witcher 2 at least, to further understand the story better and enhance your experience and immersion. Thank you for Reading!
8/10
Its free, incredibly fun, and you never have to wait long to get into a game. What can I say? Its Tetris. I do wish being able to play Tetris by yourself was a free mode - because sometimes I don't want to get suddenly targeted by four different people at the same time - but that's what Puyo Puyo Tetris is for.
Its free, incredibly fun, and you never have to wait long to get into a game. What can I say? Its Tetris. I do wish being able to play Tetris by yourself was a free mode - because sometimes I don't want to get suddenly targeted by four different people at the same time - but that's what Puyo Puyo Tetris is for.
The game is honestly pretty fun and addicting once you get into the loop. The setting and visuals are impressive, and the combat is engaging. But after a while the game kind of becomes a slog. It's just too damn long and padded out. Also, pretty much all of the voice acting outside of the main characters is like...not very good lol. The Animus stuff didn't bother me much since I never really gave it any attention. The world and npc's are also not that engaging or believable, so it kinda feels empty and lifeless. Personally, I'm more a fan of the older AC games compared to these new combat forward iterations. The presentation and exploration elements of the older games felt more immersive to me. One day maybe they'll figure out a way to blend both seamlessly. This one was fun for a while but I'm putting it down now.
Had a lot of fun playing it.
Amazing effects, colorful landscapes, thought-out Cities, cool NPC's, interesting Storyline and a lot of "side-stuff".
Also playing with friends, doing raids and camping is a huge plus in this game.
I'm not even mad that they didn't include every Pokemon.
890 in one game would be way to much, so 400 is quite a good deal.
However, there are certain aspects I don't really like tho.
The new "Champion Cup" as replacement for the "Elite Four" sounds like a nice idea, but its way to easy to beat. In general, this game is to easy.
I get that Game Freak wanted to make the game playable for kids, but there should also be something like a alternative mode, so these things feel more like in the previous games.
So in short, the game has some weaknesses but it's a great game in general.
Keep in mind that the main target group are children and young adults.
Nevertheless, I'd recommend it to everyone who likes a nice story-driven adventure.
If you got any ideas or wanna discuss about something leave me a reply, always like new opinions ^^
«Can’t stop playing»
«Sit back and relax»
7/10
A very fun Digimon game, marred by subpar character designs, notable translation errors, and a combat system which, though generally quite entertaining, usually forces you to use DEF / INT piercing moves during later boss fights in order to stand a chance. However, the Digivolution system and the range of Digimon you can use on your 3 'mon team makes it a great game for any fan of the series.
A very fun Digimon game, marred by subpar character designs, notable translation errors, and a combat system which, though generally quite entertaining, usually forces you to use DEF / INT piercing moves during later boss fights in order to stand a chance. However, the Digivolution system and the range of Digimon you can use on your 3 'mon team makes it a great game for any fan of the series.
6/10
+ Active role in uncovering story
+ Compelling story and great actors
+Little framing device touches (reflections, desktop, etc)
- Inability to watch clips from beginning is frustrating
- Watching half of conversations; too much dead air
- Doesn't push beyond what "Her Story" accomplished
+ Active role in uncovering story
+ Compelling story and great actors
+Little framing device touches (reflections, desktop, etc)
- Inability to watch clips from beginning is frustrating
- Watching half of conversations; too much dead air
- Doesn't push beyond what "Her Story" accomplished
10/10
I'll preface this review with my bias. I was 12 when I started playing Pokemon Black, and it was the first Pokemon game I played after I lost my copy of Pokemon Pearl, which contained my teams of that game, Emerald, and Leaf Green. So, my playthrough of Pokemon Black and the team I raised is special to me.
So that might explain the perfect 10, since my review is subjective, but my bias does not detract from the fact that the game is enjoyable, the story is actually quite engaging, and the new designs for the Pokemon are, in my opinion, wonderful. Garbodor and Vanilluxe are incredible, deal with it. Also, the Tepig line is the best starter line.
I'll preface this review with my bias. I was 12 when I started playing Pokemon Black, and it was the first Pokemon game I played after I lost my copy of Pokemon Pearl, which contained my teams of that game, Emerald, and Leaf Green. So, my playthrough of Pokemon Black and the team I raised is special to me.
So that might explain the perfect 10, since my review is subjective, but my bias does not detract from the fact that the game is enjoyable, the story is actually quite engaging, and the new designs for the Pokemon are, in my opinion, wonderful. Garbodor and Vanilluxe are incredible, deal with it. Also, the Tepig line is the best starter line.
8/10
Divinity 2, to me, is the developers' Dungeons & Dragons campaign made into a turn-based tactical RPG with a high degree of character build customization, and I absolutely love it. Single-player was fun itself, and I can't wait to finally get the chance to try multiplayer out with my wife. Expect an updated review when that eventually happens.
Divinity 2, to me, is the developers' Dungeons & Dragons campaign made into a turn-based tactical RPG with a high degree of character build customization, and I absolutely love it. Single-player was fun itself, and I can't wait to finally get the chance to try multiplayer out with my wife. Expect an updated review when that eventually happens.
8/10
I am baking the base game of XCOM 2 into this review, because War of the Chosen does everything the base game does and more. XCOM 2 is simply a fantastic tactical video game, with high moddability, decent customization of your soldiers, and a difficulty curve that does not wait for you to catch up. Even if you don't like the challenge and just want to play a game where you train an elite squad to kill aliens, the lower difficulties are quite fun.
I am baking the base game of XCOM 2 into this review, because War of the Chosen does everything the base game does and more. XCOM 2 is simply a fantastic tactical video game, with high moddability, decent customization of your soldiers, and a difficulty curve that does not wait for you to catch up. Even if you don't like the challenge and just want to play a game where you train an elite squad to kill aliens, the lower difficulties are quite fun.
10/10
This is where my bias towards science fiction shows, given Stellaris's rating over CK2. I absolutely adore this game. The variety of playstyles is numerous, and to quote my Steam review, when you add in mods from the community, that number becomes countless. That's not to say the vanilla game isn't enjoyable in and of itself, of course. Whether you want to declare war on all other life or create a long-lasting galactic peace, you can achieve those dreams and many more in Stellaris.
This is where my bias towards science fiction shows, given Stellaris's rating over CK2. I absolutely adore this game. The variety of playstyles is numerous, and to quote my Steam review, when you add in mods from the community, that number becomes countless. That's not to say the vanilla game isn't enjoyable in and of itself, of course. Whether you want to declare war on all other life or create a long-lasting galactic peace, you can achieve those dreams and many more in Stellaris.
9/10
Damn good game, once you get through the arduous process of understanding everything in the UI. You can just as easily min-max and conquer the entirety of Europe as you can roleplay your individual characters and set in-character goals for each of your reigns. The amount of necessary DLC holds this game back from being exceptional, however. If you were an 'early adopter' of the game and bought the DLC at the pace in which it was released, it might not seem like a lot, but to a new player? That's a couple hundred dollars to fully experience the wonder of Crusader Kings 2.
UPDATE: I don't know much about the subscription thing they're doing, but from my understanding, it alleviates the price problem? In any case, I'm bumping it up to a 9.
Damn good game, once you get through the arduous process of understanding everything in the UI. You can just as easily min-max and conquer the entirety of Europe as you can roleplay your individual characters and set in-character goals for each of your reigns. The amount of necessary DLC holds this game back from being exceptional, however. If you were an 'early adopter' of the game and bought the DLC at the pace in which it was released, it might not seem like a lot, but to a new player? That's a couple hundred dollars to fully experience the wonder of Crusader Kings 2.
UPDATE: I don't know much about the subscription thing they're doing, but from my understanding, it alleviates the price problem? In any case, I'm bumping it up to a 9.
«Can’t stop playing»
«Time-tested»