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Was more of a demo
Highly recommended
Recommended
I've been having an absolute blast playing Pokemon Sword. So far, the difficulty is a little bit lower than Ultra Moon , which I do not consider to be a dealbreaker. As I've grown up, the amount of time I can invest grinding a Pokemon team has gone way, way down... I don't have the time I had back in 1998 during Summer Break when Pokemon Red first released!
I feel like my time is respected in Sword and Shield; doing raids can get XP candies that allow you to juice up your team faster than mindless grinding, as well as providing Technical Records, single use "vintage" Technical Machines from the pre-reusable days.
The Britain-inspired region is full of new critters to catch and the multiplayer Wild Regions give a fresh world exploration experience that I find fascinating. Going back to gyms from the island challenges feels like a step back in innovation but the game is still fun and challenging enough to feel satisfying at the end. The story is lacking, however, with the adults spending the whole game telling you to avoid getting mixed up in adult matters, i.e. the story... like they've never played a Pokemon game before!
I feel like my time is respected in Sword and Shield; doing raids can get XP candies that allow you to juice up your team faster than mindless grinding, as well as providing Technical Records, single use "vintage" Technical Machines from the pre-reusable days.
The Britain-inspired region is full of new critters to catch and the multiplayer Wild Regions give a fresh world exploration experience that I find fascinating. Going back to gyms from the island challenges feels like a step back in innovation but the game is still fun and challenging enough to feel satisfying at the end. The story is lacking, however, with the adults spending the whole game telling you to avoid getting mixed up in adult matters, i.e. the story... like they've never played a Pokemon game before!
«Can’t stop playing»
This is, without a single doubt, one of the best games that I've played in my entire life, and I can't even explain why. It's different for each person, that's what makes it so special
«Blew my mind»
This review is a retrospective of New Super Lucky's Tale.
Without a doubt, aside from the Nintendo Switch version I had previously reviewed and unfortunately was hesitant to recommend, I can say that playing NSLT on PC, Xbox, or PlayStation is the definitive version of Lucky's Tale; the first official chapter of Lucky's Story with a final polish.
Although the experiences of the original game and NSLT offer different levels and gameplay experiences, the higher framerate of 60 FPS makes a world of difference. Playful has created an iconic character with tons of potential that can only go up from here.
Fast-paced, great controls, music, and characters. This is not a game you want to miss out on!
Without a doubt, aside from the Nintendo Switch version I had previously reviewed and unfortunately was hesitant to recommend, I can say that playing NSLT on PC, Xbox, or PlayStation is the definitive version of Lucky's Tale; the first official chapter of Lucky's Story with a final polish.
Although the experiences of the original game and NSLT offer different levels and gameplay experiences, the higher framerate of 60 FPS makes a world of difference. Playful has created an iconic character with tons of potential that can only go up from here.
Fast-paced, great controls, music, and characters. This is not a game you want to miss out on!
«Just one more turn»
«Can’t stop playing»
After nearly a year since the premiere, I think this is a fun game to play for a while. It has some nice mechanics, flying is awesome, the soundtrack is beautiful and has some great ideas, and the game can be fun. It's definitely not going to kill Destiny and it has flaws - it's a 6/10 in my opinion.
«OST on repeat»
An traditional RPG trying to fit in modern times. Stats and perks obtained throughout the game are almost all flat percentage bonuses with no memorable benefits, with the flaw system being a bastardized import of Fallout's traits system. In fact, there is a severe shortage of interesting attributes for legendary weapons and armor as well, leaving anyone looking for a bonus that deviates from a percentage boost to a stat on course to be sorely disappointed. The story is about as deep as a kiddie pool, with all that it offers being plainly visible as soon as you enter. If you're even remotely in tune with the societal downfalls of rampant capitalism, the themes displayed will drive you insane with how repetitive and obvious they are. Dialog is overall a slog to go through, with skill-checked dialog options hardly posing any sort of barrier or challenge and writing that rivals that found in Borderlands, complete with punchlines in just about every other sentence.
In terms of combat, Obsidian has made clear efforts to make murder more appealing than in its previous games. A wide assortment of different weapons and mods make customizing your tool belt and firing away more enjoyable than ever, complete with a build-your-own-first-aid system that essentially acts as a streamlined Elder Scrolls potion-crafting system. Different damage types reward extra combat potency to players who can keep track of damage numbers. Partners can be outfitted with armor and weaponry to customize their firepower output, on top of their combat skills the player can activate on enemies during fights to gain an advantage (though every ability I have seen thus far is a variation on a simple targeted knock-down attack). While fights are initially fun on the surface, however, it does not take long to discover the problems with AI pathfinding in combat, leading to occasional enemies attempting to attack you through walls, staring menacingly from a distance, or other confusing phenomena.
All in all, if Fallout 4 seemed to you like a step in the right direction for RPGs as a whole, you'll feel very welcome in The Outer Worlds, but for those looking for a more systems-deep game that avoids oversimplification and hyper-fixation on combat and proceeds with a more serious tone, consider looking either backward or elsewhere.
shooty shoot