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Acorn Assault 6/10
Acorn Assault is a quirky, tail-bobbing turn-based
strategy game. Raise an army, overthrow a tyrant King and save the oppressed
squirrels! Do you have what it takes to start a Rodent Revolution?
The squirrels of the forest grew poorer and
more starved each day that passed thanks to the tyrant King Lois the Umpteenth.
It is up to you to raise an army to overthrow the king and set the world right
again.
Embark on an nutty journey filled with a strange cast of characters
through a historically inaccurate retelling of the French Revolution with
squirrels.
If you are a fan of turn based strategy games and want something different from the status quo, this game is for you. The deceptively simple to learn rules of the game lead to a varied set of strategies that you can employ to defeat your enemy and march on.
The gameplay is quite satisfying. It is kind of a mix between a light strategy
game and a match three game. You play units to the gameboard grid and you
attack the other player. When you play three of the same unit next to one
another they combine together to form a stronger unit. While the game is not
deeply strategic, the game has enough strategy to keep it interesting and I had
quite a bit of fun with the game.
While the game is not going to be for everyone, there is only two complaints
that I have with the game. First the single player campaign is pretty short
since it is only around 4-5 hours long. The other problem is that once you
figure out the computer's strategy, it becomes quite easy to beat the computer.
This means that if you want more than 4-5 hours from the game you are going to need to play the multiplayer mode.
If you are interested in the theme or like light strategy games or match three
games I think you will enjoy Acorn Assault: Rodent Revolution.
The first levels are pretty easy and helps you to understand the game how it
work and how to play it right.
Graphic is sweet and music is okay but a bit boring because its always the same
music.
I didnt have any bug and game makes fun.
I would suggest to try the game and if you dont like it you still can refund
it on steam if you didnt played more then 2 hours.
Battle through an epic journey against five unique bosses each with their own abilities and environments.
Enjoy quirky,hand-made immersive artwork and animations!
Test your strategies and do battle in 25 epic levels.
Take control of your enemies: play as defeated single-player enemies in online multiplayer mode!
Bring the fight online and battle people from around the world on PC and Mac.
Overall
The theme is really charming/funny. It is just so strange playing a game
with squirrels fighting one another with old-timey military gear.
The French Revolution theme is pretty light since if you know anything about the French
Reminds me of Plants versus Zombies but then after starting to play I saw its different and I never played a game like that before.
There was no tutorial how explain you how to play, Even Thou I watched the
computer when he started his fight against me and learned how it works.
Here Is My Video Review Of The Game
Here Is My Video Review Of The Game
«I could make it better»
«Oh God i managed it»
This game is an excellent choice for people who seek for pain and suffering from gameplay. Maybe there is something interesting there but it’s just invisible because of lagging.
«Buggy as hell»
Bugs, bugs, bugs. Is anybody going to fix them? I don’t think so.
All that short moments of fun or “OK moments” when you don’t want to die are completely ruined by bugs.
Maybe this game was made for you to ask the questions like “Why is this crap happening to me?” or “Why didn’t I buy another game?”
But I bet that it’s a trap game where everything is burning. And you’re burning. And you can’t leave the town. And NPCs are turning into spaghetti near the gas station. Welcome to Jalopy! Have fun!
The only reason to play this game is its multiplayer mode. That’s all. The enhanced edition had to improve the original game and the previous titles but it didn’t succeed. If you want a good NWN game, better choose the Diamond edition.
My main disappointment is the unfixed resolution scaler that doesn’t upscale the UI's graphical assets. The developer said that the problem would be solved but we just got blurry and cut-off interfaces instead.
The game looks like an early access version. Maybe later it’ll be finished but now it’s not worth the money.
The best thing about this game is its developers. They update it all the time, fix bugs and take into account the players’ requests. They’ve finally added a FOV-slider and you don’t need to look up any more!
Ghost of a Tale makes you remember why you like playing video games. Even if you’re hard to impress, you’ll like this game. It feels like your very first try - and it’s exciting and nostalgic. The project in general is well-done and has everything you need: a good story, well-balanced gameplay and its own remarkable style.
There are a lot of things to do here but it’s a good game with a potential now. As a remake of a legendary DnD game of the past it’s made with great attention to the details and the polish. The game becomes better and better with the help of the community and the developer’s effort. And I think that Beamdog does a great job here.
I’m sure Neverwinter Nights will become my favorite project of 2018 for its depth and DnD background.
Prepare for pain. If you think, “well, the game is easy, I can run it through” - no, you can’t. Nobody can. Every simple action in Jalopy turns into your darkest nightmare. The game doesn’t let you do anything quickly or at least normally; each movement consists of several other movements and it feels like hell. Obstacles are waiting for you even when you try to pick more than three items. Spoilers! You’ll fail.
Jalopy is of that sort of games where you accept bugs as a part of the gameplay. Wait, it isn’t OK? Tell about it the developers.
Well, for the game in Early Access it’s quite good and I had fun playing it. Just three things need to be fixed:
too crowded official servers (40+ people, it’s so trashy)
mining hitboxes is buggy
inventory of storage is designed badly. I don’t want to scroll it for 10 minutes to find the item I need!
But these problems are not that big though, so in general I like the game.
I want to love this game but it doesn’t help me. Nothing is clear, you can’t properly locate or find anything you need. You just look up all the time - and that makes defeating enemies freaking too hard. And they are everywhere! Even the cute animation doesn’t save the game. You don’t progress, just suffer and can’t change it, unfortunately.
Sea of Thieves quickly becomes boring. For the first couple of hours you enjoy all this pirate stuff but then you realise the game has nothing more to offer. Yes, it’s made actually well, with nice graphics and attention to the details but that’s all. The gameplay ends with repeating the same actions again and again - as long as your patience lasts. Thinking about how large and experienced the developer is, I don’t understand why they didn’t make a better game.
«Waste of time»
«Boooring»
This game is the best way to spend an evening with friends! Various activities, funny moments and multiple locations are provided. The game looks wonderful and optimized good too, so you’ll enjoy playing it. With more content in the future it’ll become perfect!
«Just one more turn»
Me and my friend finished the game in one run because once you started playing you couldn’t stop. You totally forget to eat and sleep, such amazing this game is. The story is very involving and you are interested in every character, no matter main or side one. It’s the first true co-op with a split screen in a while and it’s awesome. We didn’t have any problems with the plot or the gameplay. A Way Out is a great example of how one little studio with some talented people can really f*** Oscars - and big AAA projects!
«Just one more turn»
«Sit back and relax»
I had large expectations about this game and it was probably my mistake. I knew the developers had a lack of finance but I still hoped the game would be worthy to play. Unfortunately, it’s not.
This project, despite the captivating story, is full of bugs and needs optimization. $12 becomes a high price for the game that makes you suffer and ruins all fun. So I asked for the refund for the first time in my life.
Again, I’m sure that the developers did their best with this game and it has a potential but up to date it’s not worth the money.
«Disappointment of the year»
Everything would be great (style, graphics, game mechanics) if the game didn’t crashed. Twice. Because of a simple sound files loading as it seems to be. The losing in the middle of a run pissed me off. But if this is fixed, I’ll recommend Synthetik because it’s a good shooter that is really plays very smooth.
The game is awesome at first glance - it’s beautiful, well-animated, has nice fighting mechanics and so on. But in some time I felt that I could do nothing at all - and my AI teammates would kill all the enemies for me. I mean the game is really too easy! It just doesn’t have any challenge: every new level upgrades you but not your opponents. So the process quickly becomes boring. Ni no Kuni II simply lacks the balance. Don’t waste your money if you want a good challenging game.
«Boooring»
Such a disappointment.
I love the idea of the game but there are too few actual moments of creating “a way out”. Mostly you run through a corridor and figure out how to overcome another obstacle - and usually you have to do the same things: lift something, open something. And even here the game is not challenging - yellow dots mark every person or object you need to go further. What is really sad is that the changing of gameplay to shooting is boring too.
As a result, too easy and repetitive gameplay ruins a great idea. A Way Out is not a fun at all.
This game is an entire new experience for me - it’s original and unique unlike many recent projects. I could say that the visuals are amazing but if you have eyes you can see it yourself. The best part of the game is its deep and involving story you dive into. Playing the game you feel like in a dream.
The game has at least two undeniable features: awesome weapon customisation (and everything connected with guns, actually) and the level design. Every location is unique and full of loot so you can get everything you want there. The new stuff appears again and again so it never becomes boring. Of course, the enemies will try to stop you - very strong enemies though. This game is really hard but balanced so it’s up to you to be more skilled. Want even the higher difficulty - use additional modifiers.
Synthetik will be a great choice for those who like Dead Nation or Enter the Gungeon.
The game seems to be not ready for the release. Now it’s full of bugs, typos and other mistakes. There are “such bad that even funny” things like dialogues and the voice acting, but some mechanics are simply frustrating. You can’t skip the scenes you’ve already seen, the cursor speed is too slow even maximized and the camera is always too close to the characters. Why didn’t they make a first-person view? The world will never know. There is a lot of work with the game to do - and maybe one day it’ll become playable.
The closest score for this is “meh”. Nothing is really bad - it’s just not an original product. It takes everything from The Banner Saga without any improvement. Instead, the game fails where the Saga was great: in combat and the setting in general. Maybe, the developers tried to make something unique but in the end they created a messy story and frustrating fighting mechanics.
I admit, this game can be enjoyable - I spent several hours playing it. But there always be the reason to skip it for better one - The Banner Saga itself.