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The retro style and the movement mechanic can entertain you for an hour or so, but then it gets boring. The story is rubbish, the level design and the bosses are unimaginative, the enemies are cheap. I have no idea why it's praised so much, everything in the game seems borrowed from other games and it isn’t even done well!
We Were Here, the free one, is almost as good (or bad) as this one. The graphics are a bit fancier, but the puzzles are unimaginative, it’s pretty short. Can’t recommend it.
My favorite game, but only on my PlayStation. This game is not so well-optimized for the touchscreen, but still a decent fighting game.
There's a reason every upstart new MMO wants to market itself as "the WoW killer," and there are reasons why WoW is still very much alive.
No, I haven't played in a while, but I'd say there's absolutely no chance that I won't go back at some point, because as most people that have played WoW will tell you, you never really leave WoW.
Here's the test: When you say you're quitting WoW, why not give all your gold and non-soulbound stuff away?
That's right. You'll be back.
No, I haven't played in a while, but I'd say there's absolutely no chance that I won't go back at some point, because as most people that have played WoW will tell you, you never really leave WoW.
Here's the test: When you say you're quitting WoW, why not give all your gold and non-soulbound stuff away?
That's right. You'll be back.
«Blew my mind»
«Time-tested»
First Zelda game I'd given a crap about since Link's Awakening:DX
I don't really have to explain why....it's pretty universally loved.
I don't really have to explain why....it's pretty universally loved.
«Beaten more than once»
Sure, it has a whiff of Nintendo shoring up a legal defense against fan mods of older Mario games, but it was fun, and made level editing accessible to everyone.
One of my first video games, and still one of the best.
I can't begin to imagine how many hundreds of hours I've spent playing this game, and I also can't imagine ever getting tired of it.
I can't begin to imagine how many hundreds of hours I've spent playing this game, and I also can't imagine ever getting tired of it.
«Blew my mind»
«Can’t stop playing»
The best Mario game since 64, with precisely the right amount of fan service for longtime fans of the series.
One of the best games Nintendo has made in a long time, along with Breath of the Wild.
They've certainly set the bar high for the Switch. Here's hoping they can keep this up.
One of the best games Nintendo has made in a long time, along with Breath of the Wild.
They've certainly set the bar high for the Switch. Here's hoping they can keep this up.
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
15 years we waited for this.
15. YEARS.
And when it finally came out....it was a 15-year-old game.
15 years we waited for this.
15. YEARS.
And when it finally came out....it was a 15-year-old game.
«Disappointment of the year»
«Waste of time»
Ubisoft apparently said "We're sick of making good Assassin's Creed games" when they went to the drawing board for this one.
What an unmitigated shitshow.
Doing aerial assassinations left me falling through the ground and then continuing to fall for all eternity (or until I restarted, whichever came first) on many occasions.
Early in the game, my tomahawk disappeared from my inventory and never came back.
The story sounds like M. Night Shyamalan's worst effort ever.
The ending is obvious to anyone that knows anything whatsoever about American history.
I beat the game, but I don't feel like I "won" anything. Colossal waste of time and money.
What an unmitigated shitshow.
Doing aerial assassinations left me falling through the ground and then continuing to fall for all eternity (or until I restarted, whichever came first) on many occasions.
Early in the game, my tomahawk disappeared from my inventory and never came back.
The story sounds like M. Night Shyamalan's worst effort ever.
The ending is obvious to anyone that knows anything whatsoever about American history.
I beat the game, but I don't feel like I "won" anything. Colossal waste of time and money.
«Buggy as hell»
«Disappointment of the year»
In Subsurface Circular you play as a detective Tek (sentient robots in this settings parlance) who takes on a case of disappearing Tek's from an upset Tek whose friend has disappeared. Across two or three hours you investigate, interviewing Tek's that get onto the train at each stop.
For a game that is entirely about sitting on a train interviewing robots, it's impressive how well the SC team maintains the compelling nature of the game. At no point was I ever bored, and the intrigue and characterisation of the Teks kept me playing right up until a fantastic ending decision that had me stop and think. I had to make lunch while I thought about what I'd do.
With a fascinating narrative and a low price point (I paid $10 NZD on the Nintendo eShop) I would say that Subsurface Circular is a must have.
For a game that is entirely about sitting on a train interviewing robots, it's impressive how well the SC team maintains the compelling nature of the game. At no point was I ever bored, and the intrigue and characterisation of the Teks kept me playing right up until a fantastic ending decision that had me stop and think. I had to make lunch while I thought about what I'd do.
With a fascinating narrative and a low price point (I paid $10 NZD on the Nintendo eShop) I would say that Subsurface Circular is a must have.
«That ending!»
This game is weird.
First, we need to talk about how it is played.
You take the mouse and click somewhere. Your character will then walk there, if possible. If he cant, he'll question your decision with a "?" above his head. You can then take the terrain and literally drag it up or down with the mouse.
So, why was that important you ask?
Well, it is important because it allows the game to make you "Move landscapes". And let me tell you that this is an Experience. I rarely have this moment where I go "Wow, why didnt I think of this" but this time I certainly have.
Moving terrain feels not only great, it also ties into the aesthetic of the game, which is that of a layered drawing.
But such a simple mobile game obviously would not get the "Exceptional" tag if it was only for that.
No, Old mans Journey has another trick up its sleeve.
When I play it (20 years old), I just see a fun game that offers an easy experience that allows you to connect to 'old' people. However, give this to your grandpa, like I did, and the experience is COMPLETELY different.
He knew the cars, he knew the type of people, he knew the terrain. For a second he was able to get "back" to that time, and he was happy to tell me all about that while enjoying the game. And -that- is why this game is exceptional. It not only offers a good game, it offers a great game for people that generally dont get one.
If you know someone that is from the age period 60+, I would HIGHLY recommend trying this game with them. Especially when they have never played a game before. There are some parts that are a little harder to understand, but it will make for an awesome experience.
First, we need to talk about how it is played.
You take the mouse and click somewhere. Your character will then walk there, if possible. If he cant, he'll question your decision with a "?" above his head. You can then take the terrain and literally drag it up or down with the mouse.
So, why was that important you ask?
Well, it is important because it allows the game to make you "Move landscapes". And let me tell you that this is an Experience. I rarely have this moment where I go "Wow, why didnt I think of this" but this time I certainly have.
Moving terrain feels not only great, it also ties into the aesthetic of the game, which is that of a layered drawing.
But such a simple mobile game obviously would not get the "Exceptional" tag if it was only for that.
No, Old mans Journey has another trick up its sleeve.
When I play it (20 years old), I just see a fun game that offers an easy experience that allows you to connect to 'old' people. However, give this to your grandpa, like I did, and the experience is COMPLETELY different.
He knew the cars, he knew the type of people, he knew the terrain. For a second he was able to get "back" to that time, and he was happy to tell me all about that while enjoying the game. And -that- is why this game is exceptional. It not only offers a good game, it offers a great game for people that generally dont get one.
If you know someone that is from the age period 60+, I would HIGHLY recommend trying this game with them. Especially when they have never played a game before. There are some parts that are a little harder to understand, but it will make for an awesome experience.
«Blew my mind»
«Liked before it became a hit»
This DLC could be better, it has a good potential, but I got bored by the MMO-like quests (collect 25 of this and 15 of that).
It's a decent DLC where you can earn a ton of loot at the end. The most boring thing about it is a long rides on vehicles from the one side of the map to another. Also here you have an unique opportunity to fly on the bullet (sounds like fun isn't it?).
«Better with friends»
This is the worst DLC of all times. It's a really long series of several arena battles and it's really hard to beat it. You don't earn XP, you almost don't earn any loot, and if you die you have to restart the whole arena. How it should be fun at all?
«Waste of time»
«Boooring»
The first and, to be honest, the best DLC of the Borderlands. Probably because it's about zombies, and, as you know, everything is better with zombies.
«Better with friends»
«Beaten more than once»
I've completed this game around 10 times on the different platforms and I extremely like almost everything about this game: great visual style, really fun co-op mode and Diablo-like loot and level systems but in the action form.
«Can’t stop playing»
«Better with friends»
This is my first Ratchet game and I mostly liked it. It's a fun and easy platformer with a lot of different mechanics, which try to entertain you in a various ways. Co-op here is really nice, there are a lot of things you need to do together (pressing buttons, focusing one enemy, shooting you friend to the distant platforms etc). I was slightly disappointed by the controls (weapon interface is terrible) and the length of the game, it should be quite shorter in my opinion. As for the rest it's a really nice game and I recommend to try it. I think this game should be especially good to play with your kids. Looking forward to play other games in this series.
«Better with friends»
A perfect example of what makes "walking simulators" appealing.
«Blew my mind»
«Sit back and relax»
This is truly an exeptional game. You'll spend no less than 70 hours on it, but the feeling of living a different life in a country far far away, with school friends and epic events will haunt you for months after the game is finished.
«Blew my mind»
«Can’t stop playing»