Reviews
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Favorite Thing: Having multiple ways to solve puzzles based one which characters you are using is pretty cool.
Least Favorite Thing: I got stuck a few times because I could find the pixel wide objects.
Date Completed: 2019-04-07
Playtime: 8h
Enjoyment: 8/10
Recommendation: It's another solid Wadjet Eye adventure.
Favorite Thing: It makes for some good couch coop.
Least Favorite Thing: Not much has changed since the last time I played a side scrolling Mario game. That was in the late 80s.
Date Completed: 2019-04-03
Playtime: 10h
Enjoyment: 7/10
Recommendation: It's okay but better with others.
Favorite Thing: There was nothing that stood out in the few hours I played.
Least Favorite Thing: Annoying reliance on collecting + severely limited space + no direction
Date Dropped: 2019-04-01
Playtime: 3h
Enjoyment:5/10
Recommendation: No. It's assuredly not my type of game.
Favorite Thing: I really enjoyed the story (most of it, anyway) and Clem's definitely one of my favorite female protagonists.
Least Favorite Thing: That dumb hide behind the walkers part. Hated that.
Date Completed: 2019-04-02
Playtime: 10h
Enjoyment: 8/10
Recommendation: If you've played the series up to this point you have no choice!
Really addictive city-building game. Not as primitive as it seems on the first glance.
«Just one more turn»
«Sit back and relax»
This game is astonishingly horrendous. It's even worse than 9465498 Slender-clones and other Unity horrors from 2012-2013. And this thing was released in 2018. Oh, God, why do it even exists?.. 🤦
«Buggy as hell»
«Ugly as my life»
Pathfinder Kingmaker is a CRPG that feels pride in it's table top roots and tries hard to emulate that feeling while taking inspiration from more contemporary CRPGs and I'd say they mostly succeeded in that vision with some hiccups.
1st the positives :
• The character creation is very deep, possibly overwhelming for new players. But once you get a hold of it, it's very rewarding with how much build variety can be done.
• The Pathfinder table-top rule set makes for very engaging battles. It used to be very hard at launch, relying more on rng luck but after several patches I think it's quite fair now. Using proper buffs, feats and spells to counter the enemy strength never stops being exciting.
• Without going into spoilers I'd say the story while nothing groundbreaking works well enough to keep the player invested. Each story arc has enough plot intrigue to have it's own game but since there's so many, individually they feel a bit shallow. Despite this complaint I would argue that it works to serve the larger narrative.
• Companion characters have actual personality with history and are not just stand ins for their race, this I greatly appreciated. I loved the camp side banter and how they can interject during story moments. Having to have them in party for romance to trigger properly was nice too.
• Kingdom management mini game is quite fun with choices than can have consequences with the companions. Watching your city having the buildings you built show up in the map screen never got old for me. Small side quests from unlocked locations were nice too.
• The visual design is gorgeous with perfect use of special effects. Using powerful AOE spells never got old. But I wish the game had camera rotation like D:OS2.
• Voice acting for the most part was great and added to the immersion. Though I wish important story dialogues weren't half voiced, either keep it silent or voice it fully. Having to hear half dialogues in great voice acting and having to imagine the rest took me out of experience slightly, though this is a minor nitpick.
• The music, my god. Inor Zur is a genius and it shows. Every tracks fits the game ambience just right and quite a few of those I would listen to ousdide of the game too.
Now for the parts that in my opinion can be improved:
• 1st point has to be bugs. I'm glad how much the devs have worked to fix the bugs and balance issues of the game but still there is some work to be done. I ran into 2 broken quest that was supposed to be fixed and a few visual glitches here and there. Saving takes too much time and it needs to be fixed, taking 7-8 seconds for a quick save during later parts of the game is unacceptable. Fortunately there's a mod.
• Although visually gorgeous, I'm not that impressed with level design. Specially during earlier positions of the game you get kinda bland maps purely carried by the quest story you have in mind instead of visual story telling. 1st World was a breath of fresh air but even that went stale soon. Also I feel they are too open and lack strategic use like in POE, but it will be a very subjective opinion. Unique locations aside from main quest that have optional bosses often reuses same locations. Maybe this where the kickstarter budget shows most.
• The companions need more flavor text to flesh them out. After you initially meet and talk with them, there's nothing to talk about for 20-30 hours before their companion quest kicks in and even then it's just a couple of lines at most. At the least they should have dialogues after each important story event. Also longer dungeons needs some side story in the form of notes or something. Idk about others but fighting similar enemies over and over without discovering fun stuff about the location is boring. I hope the story's better in the future games too.
• There are unsual difficulty spikes in the game, specially towards the end. Hopefully will get more balance patches.
• A personal grievance but I dislike the over reliance on RNG in everything. I know that's how table top games are probably but on higher difficulties you are forced to reload not because you did something wrong but because the enemy just had a higher roll than you. That is not fun. I'm so glad DOS2 moved away from it although armor system needs some fixing.
Overall it's very fun game and a solid entry into the CRPG genre.
1st the positives :
• The character creation is very deep, possibly overwhelming for new players. But once you get a hold of it, it's very rewarding with how much build variety can be done.
• The Pathfinder table-top rule set makes for very engaging battles. It used to be very hard at launch, relying more on rng luck but after several patches I think it's quite fair now. Using proper buffs, feats and spells to counter the enemy strength never stops being exciting.
• Without going into spoilers I'd say the story while nothing groundbreaking works well enough to keep the player invested. Each story arc has enough plot intrigue to have it's own game but since there's so many, individually they feel a bit shallow. Despite this complaint I would argue that it works to serve the larger narrative.
• Companion characters have actual personality with history and are not just stand ins for their race, this I greatly appreciated. I loved the camp side banter and how they can interject during story moments. Having to have them in party for romance to trigger properly was nice too.
• Kingdom management mini game is quite fun with choices than can have consequences with the companions. Watching your city having the buildings you built show up in the map screen never got old for me. Small side quests from unlocked locations were nice too.
• The visual design is gorgeous with perfect use of special effects. Using powerful AOE spells never got old. But I wish the game had camera rotation like D:OS2.
• Voice acting for the most part was great and added to the immersion. Though I wish important story dialogues weren't half voiced, either keep it silent or voice it fully. Having to hear half dialogues in great voice acting and having to imagine the rest took me out of experience slightly, though this is a minor nitpick.
• The music, my god. Inor Zur is a genius and it shows. Every tracks fits the game ambience just right and quite a few of those I would listen to ousdide of the game too.
Now for the parts that in my opinion can be improved:
• 1st point has to be bugs. I'm glad how much the devs have worked to fix the bugs and balance issues of the game but still there is some work to be done. I ran into 2 broken quest that was supposed to be fixed and a few visual glitches here and there. Saving takes too much time and it needs to be fixed, taking 7-8 seconds for a quick save during later parts of the game is unacceptable. Fortunately there's a mod.
• Although visually gorgeous, I'm not that impressed with level design. Specially during earlier positions of the game you get kinda bland maps purely carried by the quest story you have in mind instead of visual story telling. 1st World was a breath of fresh air but even that went stale soon. Also I feel they are too open and lack strategic use like in POE, but it will be a very subjective opinion. Unique locations aside from main quest that have optional bosses often reuses same locations. Maybe this where the kickstarter budget shows most.
• The companions need more flavor text to flesh them out. After you initially meet and talk with them, there's nothing to talk about for 20-30 hours before their companion quest kicks in and even then it's just a couple of lines at most. At the least they should have dialogues after each important story event. Also longer dungeons needs some side story in the form of notes or something. Idk about others but fighting similar enemies over and over without discovering fun stuff about the location is boring. I hope the story's better in the future games too.
• There are unsual difficulty spikes in the game, specially towards the end. Hopefully will get more balance patches.
• A personal grievance but I dislike the over reliance on RNG in everything. I know that's how table top games are probably but on higher difficulties you are forced to reload not because you did something wrong but because the enemy just had a higher roll than you. That is not fun. I'm so glad DOS2 moved away from it although armor system needs some fixing.
Overall it's very fun game and a solid entry into the CRPG genre.
«Just one more turn»
«Underrated»
challenging game to play. hard logic meaby? pure luck a bit of both
«Just one more turn»
Very nice story telling some puzzle abilty looks limited however the game for a single player campain its very fun.
Completed
Completed
Favorite Thing: The Fall of Winterhome was a great scenario. Lots of unique stuff going on.
Least Favorite Thing: People getting sick can be a bit ridiculous. Turned off the heat for a few seconds? That's a few dozen sick people!
Date Completed: 2019-03-29
Playtime: 37h (all 4 scenarios)
Enjoyment: 8/10
Recommendation: Survival, city builder with a story and objectives? Yes please!
Favorite Thing: Exploring the island was fun. It's too bad they gated off so much ... being literal gates.
Least Favorite Thing: It's repetitive. And grindy. And repetitive.
Date Stopped: 2019-03-09
Playtime: ~ 3h
Enjoyment: 5/10
Recommendation: Meh.
Love this game.
Fun game. Quick and easy to learn and play.
Love this game. Great visuals and good game play. Sometimes, the AI makes some silly mistakes, even on the most difficult level. Great game and good online presence.
Love this card game. I hope to buy the physical copy soon. There are three possible expansions. One comes with linking your Asmodee account, the others are a purchase. Very reasonable price as well. This is the bear solitaire game I have played. Some complain that it is too hard. Give it time... You get better. I win way more often than I don't. This game really grows on you. I just wish they would make more expansions for the game.
Probably the most underrated card game ever. So fun. The only things that I wish it had was the ability to set up an asynchronous game and have a person join without me waiting online. Also wish it would log me into my Asmodee account automatically when I start the game. The online play is pretty much non-existent. But I do love the game
A great digital version of my absolute favorite strategy board game. I wish they would add the River World expansion. This is one of the best purchases I have made.
One of the first Asmodee Digital Title's purchased. Well done. There have been some that have complained that there is a way to cheat while playing online, but I have not seen it. A lot of content for single player as well as online play. The challenges they have are quite difficult, but very fun