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I don't want to get into [Fanboy/girl'ism], but. Halo was released on Xbox, I owed Playstation 2 and I've missed it. I remmember going to computerized game rooms and see people playing "Halo". It seemed futuristic and everyone was playing it! Now I know, it was a beginning of a very holy franchise for xbox. The one and most important, most shiny jewel in the collection of xbox games. I understood that by playing Halo 3 on Xbox 360. Wow, I it is so good that I almost wanna cry. Such attention to detail : music, multiplayer, map editor. The game is vast. It feels boundless. Cortana, is that you?
«Blew my mind»
«Can’t stop playing»
The game is good and is suited for splitscreen madness. Before you play, you should know what I' ve found :
The commentator is really annoying.
You start to hate your friends for winning over you.
The fastest cart is "Bonanza brothers".
Good luck and surely one of you wants to win.
The commentator is really annoying.
You start to hate your friends for winning over you.
The fastest cart is "Bonanza brothers".
Good luck and surely one of you wants to win.
I know where those Meh come from and I can tell you that if you play this game alone it's not that enjoyable as playing with girlfriend or buddy.
«Underrated»
The game is a final resistance before playstation 2 takes over. (The game came out on 2003, PS2 release date : year 2000)
«Boooring»
«Oh God i managed it»
I've tried "Mirror's Edge" demo through xbox 360 and I was stunned. First time I've experienced first person freerunning game in such high detail and so awesome graphic style/design. I was fascinated and got hooked on the ever lasting action, atmosphere, story. I've finished the game in 10 hours though. Could have been longer, but as I think about it now. This game was "from the future".
«Blew my mind»
«Time-tested»
Limbo is an adventure, platformer. Limbo is in black and white. I like playing Limbo when someone is watching, or play in the evening to calm myself. The game might also get you scared or frustrated a bit. Stay cautious!
«Blew my mind»
«Just one more turn»
A classical game with a strong potential for multiplayer experience. This game sparks up nostalgia by 25 percent. I guess one cannot rate a game which is older than him, or. Or it is almost perfect.
«Time-tested»
«Liked before it became a hit»
When I was young I've tried this game, it was devastating. Maybe I should've skipped it, it is too late now.
It is a thrilling and horrific game which will make you go literally insane. From the very first minutes of playing it was just that. I could not sleep after playing and I cried (I was 12 at the time). From the first music track until the end of the fight it has this atmosphere of mental disorder and shyzophrenia.
This game was a hit in computerized game rooms back in the days. I just wish I hadn't gone mad.
It is a thrilling and horrific game which will make you go literally insane. From the very first minutes of playing it was just that. I could not sleep after playing and I cried (I was 12 at the time). From the first music track until the end of the fight it has this atmosphere of mental disorder and shyzophrenia.
This game was a hit in computerized game rooms back in the days. I just wish I hadn't gone mad.
«Blew my mind»
Don't get me wrong, I really like the humor and the art style is pretty, but I get the feeling many the Levels are not well designet. For example there are many parts where you have to chase an enemy throughout a level passage and of course you want to run through the level as fast as possible but the levels are so designet, that you have to go slower than you normally could in order to not fall in a pit or jump into the next enemy. The same problem occurs when you collect that collectible that doubles the amount of lums you get for a certain amount of time. So you run through the level in order to get the maximum value of it, but the level simply does not seem to be build for speeding. What makes this even less understandable is that there even is a motivator to beat a level under a certain time.What also stands out negatively is that the controls and hitboxes appear very inconsistent.
Literally the best game I've played in 5+ years. Couldn't stop playing.. I completed the game 100% within 20 hours. Tripped acid and swung around the city for at least 6 of those. 10/10, incredible gameplay.
One of the best games ever! So much to do and so much variety!
I fucked up with this game. I did NOT want this game to be spoiled for me at all and I was also very busy in the months of April and May, combining to make this a game that I really tried blasting through. I did no side missions, didn't explore the customization options even close to their fullest, and I came across maybe one Valkyrie that I don't even think I beat. Really looking forward to giving this game another go NG+ style some time next year. From what I DID play though, this is one of the best games of the generation, and hands down the best game of the year (sorry red dead ur too realistic not very fun). The way this game FEELS is incredible, it reminded me of my first time playing any of the Arkham games and quickly getting used to that new style of combat. God of War takes those mechanics, adds an axe, makes it deeper, and RUNS with it. The combat in this game is beyond satisfying, and the mid-game reveal of getting the hell-blades that ALSO control incredibly was just the cherry on top of the tastiest pie I've ever had. They even managed to make rowing a boat feel good and natural, which when accompanied by Mimir's voice acting and stories makes me wanna stay in the boat until I'm decaying. This game also manages it's difficulty so well, I played on normal difficulty and always felt like I was earning every kill. The boss fights are hard, the Valkyrie fight is insane (can't even imagine trying to fight the final one, nervous), and FUCK the werewolf guys. And god, the graphics... the graphics... 2018 really spoiled us with Spider-Man, Forza 4, Red Dead, and this. I couldn't believe my eyes, Sony please for the love of god make a PS4 Pro that's on par with the Xbox One X, or please make the PS5 as good as the Xbox 2 or whatever awful thing they name it, I need to see God of War in the best way possible. This is my game of the year and my game of the generation so far, I can't wait to play it again and hopefully get the platinum.
«Blew my mind»
«Constantly dying and enjoy it»
This is the most addicting game I've ever played, in that when I'm swinging around New York deciding what to do next, I literally. Can't. Stop. Swinging. I'll make it to my marker and my brain wants to stop but my fingers just won't allow it, I need to be swinging around this city, web-zipping to the top of water towers, dive bombing off the tallest skyscraper I can find in the vicinity, and running along the sides of buildings and quickly jumping between one and another in a slim alleyway. If Insomniac put out this game with nothing to do in the world except swinging around endlessly, I would have been very very satisfied. Lucky for us they populated the world with heaps of crimes to stop, pigeons to round up, and landmarks to take selfies in front of AND a fully-realized fantastic new Spider-Man story with a great Doc Ock origin story. Insomniacs' Peter Parker is the definitive one (I still love you Tobey Maguire, I love you so much...) and every moment he was talking I was into it. The voice acting is so good and the facial animations are incredible, mixing to make a mesmerizing, addicting, brand new Spider-Man story. And the late-game world switch up when you suddenly get all new crimes everywhere and new bases to take down and a beautiful terrifying broken New York to swing around?? God Insomniac, the world doesn't deserve this. My only complaints with the game are it's length, I platinumed the whole thing in less than 40 hours (my first platinum ever mind you, thank you Insomniac for making this pretty damn achievable), and how easy it is on normal difficulty. I never had issues with any boss fights and hardly any issues with bases, apart from the Sable ones which were actually a good challenge. I know I could have just upped the difficulty, and I will on my next playthrough, but I feel like "normal" difficulty should challenge the player a bit more. Apart from that Insomniac knocked this one out of the park.
«Can’t stop playing»
If you haven't played this game in the past it would be a bit harder to recommend this game to you. Don't get me wrong, it's very funny in its character design, writing, it has very imaginative levels and level design sprinkled with a good story, but at the same time, it has by today's standards bad controls, finicky camera, and bad design choices. One which immediately comes to mind is when progressing through the story you come to a point where an optional item from the store is mandatory to pass through the story. So I had to exit the level and farm arrowheads through the camp so I could buy it, then get back to the level and resume the plot. There are plenty of obtuse design choices like that and there were plenty of moments there I died because of bad controls or camera angles, but this game has a heart and I can't deny that. Try it, but know what you get yourself into!
That was way too scary game for me, but the idea and the plot are definitely worth to beat this game. Absolutely mind-blowing.
«Blew my mind»
A very welcome addition to the 'Games That Are Going To Absolutely Obliterate Every Well Crafted Plan You Have To the Point Where Just Growing Some Peaches Makes You Feel Like You Accomplished Something' genre.
9/10
SNK has been around for 40 years now and their names has been synonymous with titles like King of Fighters, Metal Slug, Ikari Warriors, Samurai Showdown, Shock Troopers and more.
The SNK 40th Anniversary Collection however features games that are older than the Neo Geo System that made the company famous. With 13 games offered on the Switch Card and 11 games coming as DLC later, the bundle is a decent package of classic games offering a lot of different games for everyone who were curious about the other games that company had.
The collection itself does feature some solid hits, including Athena - a sidescrolling action adventure where you play the title character (and later KOF/SNK Heroine fighter) through a mystical land, Ikari Warriors 1, 2, and 3 - which can be considered one of the best retro-top-down shooters, and Prehistoric Isle - a strange 2D Shoot'em up that includes Dinosaurs.
Each games plays smoothly thanks to improved graphic resolution, and redesigned control schemes which give players a bit of ease when it comes to twin-stick shooters - which I feel the collection has a lot of. But what really caught my eye when going through the titles is the ability to choose from the Arcade or Console Port of specific games.
It's important to note the difference between these, as the arcade generally had better graphics - they were also made to take as much money from you as possible, so the arcade versions are noticeably harder from the console port (which most are from the NES era.)
The Collection also features a rewind option that allows players to, well, rewind the last few seconds of the game, and an interesting 'Watch' feature which gives players the ability to watch a too-assisted perfect run of each game. The Watch feature also gives players the ability to jump right in seamlessly at any point and time in the game.
There were some issues that I've ran into when it came to enjoying these classics was the lack of single Joy-con Support on most titles. These games did make some sense as of why it was not available, as most were Twin-Stick Shooters, which consists of a large chunk of the games in the collection.
That being said, NIS America has stated that there is a planned Day 1 update for when the game launches that will correct this, allowing a single stick mode for twin-stick games. It also helps to know that there is 11 more games to come as a free update on December 11th, with two of them being part of a free download on the Nintendo eShop.
Giving plenty of options and different games to play. Still it feels weird knowing that the heavy hitters like King of Fighters, Fatal Fury, and Metal Slug, despite already having their time in the light with various re-releases on other consoles, are missing from this collection.
To put it bluntly, The SNK 40th Anniversary Collection isn't for everyone. While for a collection based game, the technical features are fun to play with, and I personally love the option to play the original Arcade or Console release of the game, but the selection of games are questionable due to a lack in variety and heavy hitting titles that makes us think "SNK."
Full Review: https://gameitall.com/snk-40th-anniversary-collection-review/
Based on the Nintendo Switch Edition provided by NIS America
The SNK 40th Anniversary Collection however features games that are older than the Neo Geo System that made the company famous. With 13 games offered on the Switch Card and 11 games coming as DLC later, the bundle is a decent package of classic games offering a lot of different games for everyone who were curious about the other games that company had.
The collection itself does feature some solid hits, including Athena - a sidescrolling action adventure where you play the title character (and later KOF/SNK Heroine fighter) through a mystical land, Ikari Warriors 1, 2, and 3 - which can be considered one of the best retro-top-down shooters, and Prehistoric Isle - a strange 2D Shoot'em up that includes Dinosaurs.
Each games plays smoothly thanks to improved graphic resolution, and redesigned control schemes which give players a bit of ease when it comes to twin-stick shooters - which I feel the collection has a lot of. But what really caught my eye when going through the titles is the ability to choose from the Arcade or Console Port of specific games.
It's important to note the difference between these, as the arcade generally had better graphics - they were also made to take as much money from you as possible, so the arcade versions are noticeably harder from the console port (which most are from the NES era.)
The Collection also features a rewind option that allows players to, well, rewind the last few seconds of the game, and an interesting 'Watch' feature which gives players the ability to watch a too-assisted perfect run of each game. The Watch feature also gives players the ability to jump right in seamlessly at any point and time in the game.
There were some issues that I've ran into when it came to enjoying these classics was the lack of single Joy-con Support on most titles. These games did make some sense as of why it was not available, as most were Twin-Stick Shooters, which consists of a large chunk of the games in the collection.
That being said, NIS America has stated that there is a planned Day 1 update for when the game launches that will correct this, allowing a single stick mode for twin-stick games. It also helps to know that there is 11 more games to come as a free update on December 11th, with two of them being part of a free download on the Nintendo eShop.
Giving plenty of options and different games to play. Still it feels weird knowing that the heavy hitters like King of Fighters, Fatal Fury, and Metal Slug, despite already having their time in the light with various re-releases on other consoles, are missing from this collection.
To put it bluntly, The SNK 40th Anniversary Collection isn't for everyone. While for a collection based game, the technical features are fun to play with, and I personally love the option to play the original Arcade or Console release of the game, but the selection of games are questionable due to a lack in variety and heavy hitting titles that makes us think "SNK."
Full Review: https://gameitall.com/snk-40th-anniversary-collection-review/
Based on the Nintendo Switch Edition provided by NIS America
I love cRPG's I grew up playing Fallout, Arcanum, Baldurs Gate and so on, so I was in love that this genre got a second life with games like Divinity, Pillars of Eternity, Shadowrun and boy oh boy I was happy to hear about this one. A spiritual sequel to one of the best RPG's of all time, how could you go wrong? Well, you could!
It will be a short as no one reads long reviews, including me. The main issue with Torment that it's a bad game, it's well written, but it's a bad game. Fighting is bad, the tutorial is atrocious, graphics not appealing to the eye, menus are bland and grey and clunky and the game has overall cheap feel to it, I know it was a kickstarted game, but when you compare it to the Pillars of Eternity, other game which was kickstarted it's like a night and day in all departments. I can go on and on about how bad it is (the lack of items in an rpg game), the lack of actual gameplay ( after 5h I had 5minutes of fights, other than that was going from one NPC to another and reading) but my main gripe with the game is how bad it is presenting himself to a newcomers. It doesn't teach you anything, I am not speaking about handholding, but there is a way to teach about the game, it's mechanics, the intricacies of skills and stats in clever and interesting ways, but instead, they were lazy.
There are people who like this game and it's ok, as I said the game is very well written (but even then, it throws so many lore and text at your face that you feel overwhelmed) and the world itself is interesting, but this one fails as a game and for that reason I stoped playing it after 5h of playtime and it was a first RPG I haven't finished.
It will be a short as no one reads long reviews, including me. The main issue with Torment that it's a bad game, it's well written, but it's a bad game. Fighting is bad, the tutorial is atrocious, graphics not appealing to the eye, menus are bland and grey and clunky and the game has overall cheap feel to it, I know it was a kickstarted game, but when you compare it to the Pillars of Eternity, other game which was kickstarted it's like a night and day in all departments. I can go on and on about how bad it is (the lack of items in an rpg game), the lack of actual gameplay ( after 5h I had 5minutes of fights, other than that was going from one NPC to another and reading) but my main gripe with the game is how bad it is presenting himself to a newcomers. It doesn't teach you anything, I am not speaking about handholding, but there is a way to teach about the game, it's mechanics, the intricacies of skills and stats in clever and interesting ways, but instead, they were lazy.
There are people who like this game and it's ok, as I said the game is very well written (but even then, it throws so many lore and text at your face that you feel overwhelmed) and the world itself is interesting, but this one fails as a game and for that reason I stoped playing it after 5h of playtime and it was a first RPG I haven't finished.
«Disappointment of the year»
«Boooring»