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One of my first games, i have 2000 hours on it and i still sometimes play it.
Good mmorpg free game :D
Got really boring after like a day of playing. I dont reccomend it, unless you buy it on sale..
«Waste of time»
One of the best FIFAs, really liked UEFA and The Journey.
Only around ten people plays the game. Lag and frame drops are happening constantly. Beautiful game but with many problems.
«Buggy as hell»
This analysis is in Spanish (my original language) and in English.
ENGLISH (TRANSLATOR):
The first thing is to settle the famous controversy that this title plagiarizes Overwatch. I am a constant player of Overwatch and Paladins. I have played many hours in both games (especially Overwatch). And what's more, I played Paladins, as soon as I came out in the Alpha phase, that is, I saw it evolve.
The two games feel different. And both are good.
Do not take revenge on me that one copied the other, because both belong to the same genre. This category is still being developed, it is called "Hero Shooter". It consists of some kind of game mode (the most common is to conquer a point and escort a load to a certain point on the map), in which we will take different characters, with their corresponding roles (DPS (damage), Tank (defense ), Healer (healer), etc ...) So, why do not we say that Battlefield is copied from Call Of Duty or vice versa? It is very big nonsense. Both belong to the same gender and period.
Now, I will focus on talking about Paladins.
It is an online multiplayer video game that consists of facing a team of five against five on a map. Normally you have to conquer a point.
One of the things I like most about this game is the variety of characters and their roles (already mentioned above). We can find human beings, elves, talkative trees, etc ...), each with a distinct and charismatic personality.
That is, it is set in a fantasy universe (which I would swear, is shared by the other great title of Hirez Studios, "Smite").
It is a video game that is in Beta phase but very complete.
It is very fun and full of adrenaline.
The history of the videogame (Lore), is beginning to emerge.
And it is very interesting that most of the characters, obtain their powers through the crystals that carry over (whether in weapons, clothing, etc ...), hence the diamond icon.
Now, it's not perfect. It has lots of bugs (some can annoy you the game experience), there are things that are wrong in some maps (Corners with no way out ...), the characters do not interact well with the environment (for example, if I want to upload to a platform, the character makes strange movements and many times I died for that ...), etc ... I also miss, a physical attack and the ability to duck the character (although this is subjective). It does not look as good as Overwatch but we can excuse it, it is in Beta phase. The servers of Hirez Studios, have never been very ... decent (However, the company is very good). But what I hate the most about this title, is the hitbox (it's what defines what part of a character can take damage and how much damage can suffer), is enormously broad in all the characters. For example, you can see many times how to kill you, your enemy was not even being accurate against you (that is, I did not hit the bullets but the game detects that, damaging you).
In summary, it is a very funny and frenetic game that I recommend you to try. Total, it's free!
ESPAÑOL:
Lo primero es zanjar la famosa polemica de que este título plagia a Overwatch. Soy un constante jugador de Overwatch y Paladins. Llevo muchísimas horas jugadas a ambos videojuegos (sobre todo a Overwatch). Y es más, jugué a Paladins, nada más salir en fase Alfa, es decir, lo he visto evolucionar.
Los dos juegos se sienten distintos. Y ambos son buenos.
No me vengáis con que uno se copia del otro, pues los dos pertenecen al mismo género. Está categoría que aún está siendo desarrollada, se le denomina "Hero Shooter". Consiste en algún tipo de modo de juego (el más habitual, es conquistar un punto y escoltar una carga a un determinado punto del mapa), en el cual llevaremos a diferentes personajes, con sus roles correspondientes (DPS (daño), Tanque (defensa), Healer (sanador), etc...) Entonces, ¿Por qué no decimos que Battlefield se copia de Call Of Duty o viceversa? Es una tontería muy grande. Los dos pertenecen al mismo género y punto.
Ahora sí, me centraré en hablar de Paladins.
Es un videojuego online multijugador que consiste en enfrentar un equipo de cinco contra cinco en un mapa. Normalmente hay que conquistar un punto.
Una de las cosas que más me gustan de este juego, es la variedad de personajes y sus roles (ya mencionados anteriormente). Podemos encontrarnos a seres humanos, elfos, árboles parlanchines, etc... ), cada uno con una personalidad distinta y carismática.
Es decir, está ambientado en un universo de fantasía (que juraría, es compartido por el otro gran título de Hirez Studios, "Smite").
Es un videojuego que está en fase Beta pero muy completo.
Es muy divertido y repleto de adrenalina.
La historia del videojuego (Lore), está comenzando a surgir. Y es muy interesante que la mayoría de los personajes, obtengan sus poderes a través de los cristales que porten encima (ya sea en las armas, ropa, etc...), de ahí, el icono del diamante.
Ahora bien, no es perfecto. Tiene montones de bugs (algunos te pueden fastidiar la experiencia de juego), hay cosas que están mal en algunos mapas (Rincones sin salida...), los personajes no interactuan bien con el entorno (por ejemplo, si me quiero subir a una plataforma, el personaje realiza movimientos extraños y muchas veces he muerto por eso...), etc...
También echo en falta, un ataque físico y la capacidad de agacharse del personaje (aunque esto es subjetivo). No tiene tan buen acabado como Overwatch pero podríamos excusarlo, en que está en fase Beta. Los servidores de Hirez Studios, nunca han sido muy... decentes (No obstante, la empresa es muy buena). Pero lo que más odio de este título, es la hitbox (es lo que define qué parte de un personaje puede recibir daños y qué cantidad de daño puede sufrir), es enormemente amplia en todos los personajes. Por ejemplo, puedes fijarte muchas veces como al asesinarte, tu enemigo ni siquiera estaba siendo preciso contra ti (es decir, no te acertaba las balas pero el juego detecta que sí, dañándote).
En resumen, es un juego muy divertido y frenético que te recomiendo que pruebes. Total, ¡es gratis!
ENGLISH (TRANSLATOR):
The first thing is to settle the famous controversy that this title plagiarizes Overwatch. I am a constant player of Overwatch and Paladins. I have played many hours in both games (especially Overwatch). And what's more, I played Paladins, as soon as I came out in the Alpha phase, that is, I saw it evolve.
The two games feel different. And both are good.
Do not take revenge on me that one copied the other, because both belong to the same genre. This category is still being developed, it is called "Hero Shooter". It consists of some kind of game mode (the most common is to conquer a point and escort a load to a certain point on the map), in which we will take different characters, with their corresponding roles (DPS (damage), Tank (defense ), Healer (healer), etc ...) So, why do not we say that Battlefield is copied from Call Of Duty or vice versa? It is very big nonsense. Both belong to the same gender and period.
Now, I will focus on talking about Paladins.
It is an online multiplayer video game that consists of facing a team of five against five on a map. Normally you have to conquer a point.
One of the things I like most about this game is the variety of characters and their roles (already mentioned above). We can find human beings, elves, talkative trees, etc ...), each with a distinct and charismatic personality.
That is, it is set in a fantasy universe (which I would swear, is shared by the other great title of Hirez Studios, "Smite").
It is a video game that is in Beta phase but very complete.
It is very fun and full of adrenaline.
The history of the videogame (Lore), is beginning to emerge.
And it is very interesting that most of the characters, obtain their powers through the crystals that carry over (whether in weapons, clothing, etc ...), hence the diamond icon.
Now, it's not perfect. It has lots of bugs (some can annoy you the game experience), there are things that are wrong in some maps (Corners with no way out ...), the characters do not interact well with the environment (for example, if I want to upload to a platform, the character makes strange movements and many times I died for that ...), etc ... I also miss, a physical attack and the ability to duck the character (although this is subjective). It does not look as good as Overwatch but we can excuse it, it is in Beta phase. The servers of Hirez Studios, have never been very ... decent (However, the company is very good). But what I hate the most about this title, is the hitbox (it's what defines what part of a character can take damage and how much damage can suffer), is enormously broad in all the characters. For example, you can see many times how to kill you, your enemy was not even being accurate against you (that is, I did not hit the bullets but the game detects that, damaging you).
In summary, it is a very funny and frenetic game that I recommend you to try. Total, it's free!
ESPAÑOL:
Lo primero es zanjar la famosa polemica de que este título plagia a Overwatch. Soy un constante jugador de Overwatch y Paladins. Llevo muchísimas horas jugadas a ambos videojuegos (sobre todo a Overwatch). Y es más, jugué a Paladins, nada más salir en fase Alfa, es decir, lo he visto evolucionar.
Los dos juegos se sienten distintos. Y ambos son buenos.
No me vengáis con que uno se copia del otro, pues los dos pertenecen al mismo género. Está categoría que aún está siendo desarrollada, se le denomina "Hero Shooter". Consiste en algún tipo de modo de juego (el más habitual, es conquistar un punto y escoltar una carga a un determinado punto del mapa), en el cual llevaremos a diferentes personajes, con sus roles correspondientes (DPS (daño), Tanque (defensa), Healer (sanador), etc...) Entonces, ¿Por qué no decimos que Battlefield se copia de Call Of Duty o viceversa? Es una tontería muy grande. Los dos pertenecen al mismo género y punto.
Ahora sí, me centraré en hablar de Paladins.
Es un videojuego online multijugador que consiste en enfrentar un equipo de cinco contra cinco en un mapa. Normalmente hay que conquistar un punto.
Una de las cosas que más me gustan de este juego, es la variedad de personajes y sus roles (ya mencionados anteriormente). Podemos encontrarnos a seres humanos, elfos, árboles parlanchines, etc... ), cada uno con una personalidad distinta y carismática.
Es decir, está ambientado en un universo de fantasía (que juraría, es compartido por el otro gran título de Hirez Studios, "Smite").
Es un videojuego que está en fase Beta pero muy completo.
Es muy divertido y repleto de adrenalina.
La historia del videojuego (Lore), está comenzando a surgir. Y es muy interesante que la mayoría de los personajes, obtengan sus poderes a través de los cristales que porten encima (ya sea en las armas, ropa, etc...), de ahí, el icono del diamante.
Ahora bien, no es perfecto. Tiene montones de bugs (algunos te pueden fastidiar la experiencia de juego), hay cosas que están mal en algunos mapas (Rincones sin salida...), los personajes no interactuan bien con el entorno (por ejemplo, si me quiero subir a una plataforma, el personaje realiza movimientos extraños y muchas veces he muerto por eso...), etc...
También echo en falta, un ataque físico y la capacidad de agacharse del personaje (aunque esto es subjetivo). No tiene tan buen acabado como Overwatch pero podríamos excusarlo, en que está en fase Beta. Los servidores de Hirez Studios, nunca han sido muy... decentes (No obstante, la empresa es muy buena). Pero lo que más odio de este título, es la hitbox (es lo que define qué parte de un personaje puede recibir daños y qué cantidad de daño puede sufrir), es enormemente amplia en todos los personajes. Por ejemplo, puedes fijarte muchas veces como al asesinarte, tu enemigo ni siquiera estaba siendo preciso contra ti (es decir, no te acertaba las balas pero el juego detecta que sí, dañándote).
En resumen, es un juego muy divertido y frenético que te recomiendo que pruebes. Total, ¡es gratis!
>Be friendly to the director
>Get a lot of loot from the director
>Win the game
10/10 would be friendly to the director again
>Get a lot of loot from the director
>Win the game
10/10 would be friendly to the director again
«Can’t stop playing»
I don't usually like horror or very dark games, but I decided to try this one after hearing so many praises to it. And mostly after so much hype, when you try it for yourself the game usually disappoints, but boy oh boy this game delivered.
Soma is not actually a horror game, more like a dark and gritty sci-fi with a disturbing atmosphere and plot but that darkness and an uneasy feeling is really strong and well made. I don't want to spoil anything, but this was one of the very few games who manages to pull that "what just happened down there, I have to know" feeling perfect. After the ending, I just sat and stared to scrolling end credits, but inside my mind was blowing up like fireworks on July 4th. Play this game, the writing is superb, voice acting is amazing, atmosphere is chilling and this game is awesome.
Soma is not actually a horror game, more like a dark and gritty sci-fi with a disturbing atmosphere and plot but that darkness and an uneasy feeling is really strong and well made. I don't want to spoil anything, but this was one of the very few games who manages to pull that "what just happened down there, I have to know" feeling perfect. After the ending, I just sat and stared to scrolling end credits, but inside my mind was blowing up like fireworks on July 4th. Play this game, the writing is superb, voice acting is amazing, atmosphere is chilling and this game is awesome.
«Blew my mind»
«That ending!»
I've played RE2 back in 2000 and I couldn't finish it because it was a borrowed game, now that I've revisited without the nostalgia glasses I can safely say that this game is as classic as it comes, sure the control scheme is very clumsy and at times the dramatic camera angles don't help it at all but, when you get the hang of it, it just makes sense. The environment and the enemies have this amazing horror atmosphere and also I really liked every character. Because of the localization or the acting or even that the story is not that good, at times, it feels a little cliche but it's OK, speaking of characters my least favorite must be Leon, is kinda boring but in the other hand, Ada and Claire are pretty cool. Also if you're into JoJo's Bizarre Adventure expect to encounter a lot of references.
Overall is an amazing experience, like having a puzzle that by the end it just builds itself naturally. The rhythm of the game is also incredible I believe I played around 6 hours per character and I wanted more, the way that the 2 stories interact feels way ahead of its time (I believe they wanted to do a similar thing with RE 6). If you're looking for a thrilling experience and you haven't played it yet, please check it out.
«Blew my mind»
«Just one more turn»
A heavily underrated game. I played this game with eight years old, and i really love it since then. It has tons of content and it's very beautiful and super relaxing game. Well at least until the ruffians arrive and try to give poissons candys to your pinatas. But it's really a exceptional game, i would like that Rare made another one, or at least a remaster for PC.
«Can’t stop playing»
«Sit back and relax»
It's not game for everyone, as all you do in your game is basically watching Kemofure character playing stuff. That's your delight!
«Sit back and relax»
A great game, doesn't have the heart and the soul of the first one but is not by any means a bad game. Although I think this one is kind of unfair with the lesser enemies (attack animation resets almost instantly) and also you need to grind a lot or at least more than the original. The included DLC has the the most difficult battles, that said, they seemed they were designed to be completed by a party, otherwise it will take a long long time (I was at lvl 170+ and my damage was a joke compared to theirs), its important if you want to solo this game.
«Constantly dying and enjoy it»
«Better with friends»
Pretty much everything about this game is incredible: music, gameplay, story, etc. Even the sidequests are very interesting per se. But for me the thing that stands out the most is that it knows that is a videogame and knows what kind of things can be done only in this medium (as much as I like Last of Us it feels that it wants so hard to be a movie), it blends perfectly gameplay and storytelling in such a brilliant way that at the end I was so moved on that I could not sleep. Is hard to think that this comes after such a flawed game like Drakgengard 3 (which I really like but it's just kind of bad) but I guess that Platinum have an important role in that huge leap. On the negative side, I felt the combat system too simple, feels more like a God of War than Devil May Cry and the difficulty spikes are just ridiculous. I played normal for the most part but the thing played almost itself but when switching to hard it was like x5 times harder, I mean there's a Very Hard difficulty which pretty much everything one hits you but I would really liked to have something in the middle of Normal - Hard. Anyway, a masterpiece.
«Blew my mind»
«Just one more turn»
The game itself has 2 modes: original mode and arranged mode, the arranged mode has different more "modern" music and is easier, mostly because the character moves faster. I played in original mode and while the 1st stages where kind of easy, soon the difficulty starts to get really punishing, this can be good or bad depending on the person. You can Save your file from the start of each stage which made things easier.
I don't think this is game is a masterpiece or the best JRPG of its generation, it has a lot of problems: the sidequests are just plain bad and uninteresting, there are a lot of tutorials and things to do that are very poorly explained and the menus and crafting are very clunky to said the least. That said, the combat is an absolute wonder, the soundtrack is also a work of art, the story is good but the characters are not in the same height and for that reason the story feels a little underwhelming. In the end I wanted more of that exquisite combat, but be aware that it can be very long (It took me 68 hours just to complete the main quest, without deep exploring or side questing, also there's a lot of grinding).
«Just one more turn»
«That ending!»
This game for the most part, is a very clunky experience, there's so much to learn and is poorly explained or not explained at all, it has with a few exceptions (Elma) an awful dub (be aware that you cannot change it to Japanese) and I'm certain that otherwise I would enjoyed it better. The pros are that this has a lot of content and things to do, sure the sidequests are for the most part boring but the combat system is so good that you can't have enough, also when you have your first Skell (mecha) you truly feel the power and is so damn good, the story starts kind of simple and uninteresting but it went to bad to truly incredible, it has very good plot twists that make you feel for this characters or the world, as for the music, in the original game the music was very good for the most part, in here I think 30% is awful 50% good and 20% is incredible. It's kind of hard to recommend but I think it's worth the time when you past that 5 to 6 hour tutorial.
«Blew my mind»
«Just one more turn»
I think this game gives a nice closure (and a real nice plot twist in the end) to a somehow good but sterile trilogy. The themes are interesting and the sidequests for the most part are interesting as well, I also love how they manage to merge story and gameplay, which leads to my first issue; the gameplay is very fun and the fact that you level up doing sidequests not killing enemies is a nice welcome, also, I really like how you feel the clock ticking, it gives you focus and a sense of urge, the thing is that by the 9th day I have finished every available quest and by that day things feel kinda repetitive. It feels very Majora's Mask inspired but it has its own twist, the idea of a society that has lived for 500 years and the implications it has is really cool.
«That ending!»