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Alexis Kennedy, as always, is great at designing unique games. Cultist Simulator is a very immersive and unique game with unusual gameplay and a huge replayability. The game is fast and you often lead your character to horrible consequences but there are so many possible ways that you’ll definitely return to try them all. Guess, I’ll spend in Cultist Simulator many many hours…  
Can’t find enough words to describe this game. It’s a very atmospheric and deeply psychological experience with a survival horror mechanics in its core. But it affects you more than an ordinary monster shooter. It feels like a real nightmare you can’t forget for several days. If you want to try this game, be sure it’ll impress you. 
«Just one more turn»
«Time-tested»
The atmosphere of the game and its scary moments are great. However, the core gameplay seems boring to me. The game is split in days, and every round consists of the same actions again and again: you go through locations, search for items and talk to the characters. Sad that it’s meant to be so - there’s nothing else to do here actually. The survival aspect - the necessity to control your stats - is also quite frustrating. Even the combat is not fun. But the worst thing is that with all the amount of time you waste on walking and talking, you progress SO SLOW that you’ll likely abandon this game rather than finish it.  
«Boooring»
At first it’s hard to understand what’s going on here and what I need to do but later everything becomes OK. The content, as I can see, it quite good, but technical issues ruin this game for me. There are a lot of bugs here, and once the game even locked up my computer, so I needed to reboot it. It also sometimes freezes. So right now you should better wait for some patches and only buy this thing when you’re sure the problems are fixed.  
My biggest complaint about this game is its awful menu. Every time the game throws you back to the level selection screen, and you are to switch pages to find the level you need. I don’t say that ruins everything but, you see, it’s quite annoying. Plus, they should add a menu item for quitting - I don’t like to press Escape every time. Additionally, the music is the same on every level - not a big problem also, but I’m here to complain.  
This is an adventure for hours - you have dozens of awesome activities within the game, and they are so addictive! Bet you’ll complete this game more than two times just to finish all tasks and try every challenge. I like stealth and hacking moments so much, along with the story itself. And here are the best boss battles ever! 
I love everything about this game. It has an enjoyable and not over-complicated story, nice gameplay, it looks and sounds awesome, and I appreciate the amount of content they added - a great variety of enemies, items and crafting possibilities! Nevermind some issues, the patch will fix them soon. For all that it provides, this game is cheap and high-quality at the same time.  
Bought this game because had nothing else to play. While I don’t like the first part, Crimson Butterfly appeared to be a great horror game I don’t want to stop playing. My new favorite game, seriously.  
I was very excited in the beginning when I just started balancing the economy. But when winter starts, the game becomes boring. You use the resources you gained before there’s nothing much to do here at this point but military options are too poor here. I felt the lack of units and content. So my excitement quickly turned into disappointment.  
Disappointed. Everything I wanted this game to have is a good multiplayer to share my joy with friends. Instead I have something dull and buggy - and completely unplayable. I wish you didn’t add this mode at all, as it’s just awful. 
«Disappointment of the year»
Exceptional
Braid is one those games that stand the test of time. It feels fresh and interesting even today, and visuals and music are stylish and nice. I like that every puzzle gives you everything you need to solve but the pace of the game constantly changes. When you think that finally got the right rhythm of completing, it shows you it can be harder and forces you to be more creative. I only don’t like that the ending opens only when every puzzle is solved - I sometimes stack in progress. But all the rest is gorgeous. 
Well, I can even stand the simplicity and a Zelda-like gameplay, but several things are annoying:
 characters are dumb
 the story is not immersive
 level design is poor and repetitive 
BACKTRACKING 
and, as the final nail, you’re immortal here. What kind of challenge can be this way?
The gameplay here is just not what I like to do in such games. I prefer to have an actual weapon, not running after monsters to take a picture of them. They are quite scary btw, but not scary enough for me. And the controls and camera are so awkward that you will be more focused on managing your character than actually pay attention to what’s going on and who tries to frighten you. 
It’s a great RTS where you manage one of viking’s clans.I didn’t think this game would be so addictive but I was wrong. I takes a low pace and let’s you enjoy every moment of grinding, crafting or exploring the world.  
A game for those who like to play it big. Here you can throw lightnings, arrange storms, freeze opponents and use every privilege you can take from the Greek Mythology. The battles here are huge and epic, and you definitely love the variety of abilities you have to destroy your opponent. 
Some puzzles in this game are too cryptic and I really couldn’t figure out how to solve them without YouTube. Rushing is not the way you can complete this game and have fun, but I think that waiting for two hours for a cloud to appear at the certain point of the map also sounds like mockery to me. 
Somebody can say that this game is too easy and short (under 10 hours). I agree, but the story within is what deserves your attention. The plot is interestingly twisted, and Price and Elika have awesome dialogues. I think they’re connected like Ellie and Joel - if you know that I mean a very tight connection. I guess, it’s a very underestimated game that was released at the wrong time when everybody wanted some hardcore titles. Hope, the devs will return to it and make a reboot of the series. It totally deserves it. 
Finished it twice, going to do that again and again, and again. Just to see it's world from every possible angle. Just to experience this daily routine of a mom, just going after everyone in the house, picking up their shit. Just to realise that subconsciously even those really close to us, are treated as soulless machines.

The game is exceptionally good, but of course, it's also quite Cagey (oversimplified dialogues, cheesy drama, amateurish scenes reminiscent of a small theatrical play, done by liberal students). All of that doesn't matter though, cause essentially Detroit is a crash course to empathy (this thing the modern world needs to rediscover). It's all about being in someone else's shoes when that someone else is being harassed for no logical reason, just because others feel like it.

Detroit mocks humanity and our rampant hypocrisy and egoism. Crowds of people protest your character's existence, just because he's an Android and he's about to steal more jobs. Especially the shitty ones. Seriously. In the game, you'll see scores of people protesting the loss of jobs, because Androids took it. The interesting thing is, that from the perspective of an Android it doesn't feel true. Androids didn't take it. Same as steam machines, or conveyors or cranes. It's funny to realize, that we as humans do all those shitty, demeaning jobs for a while, just until we figure out a way to replace ourselves with machines to save our dignity and time for a greater purpose. Save our time, for the pure joy of life and discovery. Get out from behind a counter and travel, visit places that are not so lucky, do good... Or open internet, get knowledge, become creators, poets, writers... You know. Be HUMAN. Be whatever we feel humans are, creative, feeling, caring... However, the reality is a bit different. As soon as there's a machine to clean the house, we just open up another beer and scratch balls in front of a TV till we run out of money. Then we just kick the machine and demand change. Demand our rights to do shitty jobs to be reinstated. That, I think, is a main point of the game. To show the world for what it is. Use this futuristic, yet believable setting and make us feel for a machine and it's buggy software. 

Detroit is a mediocre game in many ways, but it's also a valiant attempt to change how we see the world. And I feel like it may work. In a long run. Big thumbs up for trying. Also, highly recommended to play together with all those non-gamers in the household. Experience it as a TV drama with an opportunity to drive the narrative. Again, in comparison to most TV dramas, this one is mediocre, but the overall story is really good, the setting is believable and placing someone in control of a character, or at least decision making, does miracles with a sense of immersion. 

Friendly advice: Although it may feel like it, but watching this game on Youtube, without actively participating in a gameplay process will actually ruin your experiences and impressions. For the love of God, choose to play it, or skip it, but steer clear from walkthroughs and Lets plays.  
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«Sit back and relax»
«Better with friends»
AER is a simple exploring game with cute low-poly graphics. The puzzles are quite simple and I can't say that exploring the world is very exciting. To me, there's just one thing the game gets right—flying and the feeling of speed and the wind in your wings. If you want to experience something close to flying as a bird in a video game then this title is for you. Otherwise, don't bother buying it.
Now the game doesn’t cost the money. Guys, find you a good QA to test projects first! So many bugs, they turn the game in complete trash. Fix them at least. I don’t even talk about limited options for upgrades and a totally broken sound system.  
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